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Technical Artist(m/w/x)

Ubisoft
Düsseldorf

Du unterstützt die Art- und Technikteams, integrierst Art-Assets in die Game Engine und entwickelst Tools zur Verbesserung der Produktionsabläufe.

Anforderungen

  • •2-5 years experience in technical art role
  • •Proficiency with 3D art tools
  • •Experience with game engines
  • •Familiarity with node-based graphs
  • •Strong understanding of performance optimization
  • •Excellent analytical skills
  • •Fluency in English

Deine Aufgaben

  • •Tägliche Unterstützung der Art- und Technikteams bereitstellen
  • •Art-Assets in die Game Engine integrieren und optimieren
  • •Qualitäts- und Leistungsstandards sicherstellen
  • •Produktionsabläufe und Asset-Pipelines verbessern
  • •Technische Unterstützung bei komplexen Kunstfragen leisten
  • •Teammitgliedern helfen, Aufgaben effizient zu erledigen
  • •Tools und Skripte für 3D/2D-Software entwickeln
  • •Umfassende Dokumentation für technische Kunstfunktionen erstellen

Deine Vorteile

Relocation support and visa assistance
Ubisoft Blue Byte Academy offerings
Discounted and free games
Hybrid work model with flexibility
Monthly mobility budget of 80€
Childcare support up to 350€
Company pension scheme available
Gym subsidy up to 25€
26 days paid vacation
Corporate benefits web portal

Original Beschreibung

## Job Description As our new **Technical Artist (f/m/d)** at Ubisoft Düsseldorf, you will play a key role in developing a future-proof pipeline - Ensuring the seamless integration of art assets into the game engine, connecting the visual component to feature functionality and maintaining optimal performance and visual fidelity. You will work closely with both the art and programming teams to address technical challenges, optimize workflows, and contribute to the creation of high-quality game content. Your responsibilities will also include improving pipeline processes, and providing technical solutions to maintain art quality throughout development. What you will do: * Provide daily support to the Art and Tech teams. * Integrate and optimize art assets into the game engine while ensuring quality, performance standards, and budget constraints. * Improve and streamline art production workflows and asset pipelines. * Provide technical support and troubleshooting for complex art issues. * Enable team members to complete tasks efficiently and consistently. * Develop tools and scripts for Maya, MotionBuilder, 3ds Max, Photoshop, Substance Designer, and other 3D/2D software, as well as in-house tools. * Create and maintain comprehensive documentation for technical art features and tools to support team-wide understanding and usage. ## Qualifications What you bring: * 2-5 years of experience in a technical art role, with a proven track record in game development or related industries. * Proficiency with 3D art tools such as 3ds Max or Maya. * Experience with game engines like Unreal Engine. * Familiarity with parametric creation and maintenance of node-based graphs. * Strong understanding of performance optimization techniques, asset management, and debugging in the context of art production and budget restrictions. * Excellent analytical skills, with the ability to resolve complex technical challenges efficiently and effectively. * Fluency in English, both written and verbal. What to send our way: * Your CV, highlighting your education, experience, and skills. * A cover letter including your earliest starting date, expected salary and why you would like to join us. Portfolio: It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc. The portfolio should contain the following: * Scripts or application examples, code samples. * Examples of rigs, visual effects, animation, procedural visualization. ## Additional Information What we offer: * **Relocation support:** We offer financial support in the form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner; for international candidates we offer visa assistance. * **Ubisoft Blue Byte Academy:** We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library. * **Discounted and free games:** Discount on employee game orders & free Ubisoft games on Ubisoft Connect. * **Hybrid work model:** We are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes working from the Düsseldorf studio and working from home within Germany. * **Monthly Mobility Budget:** 80€ per month that can be used on bicycle lease, parking spot rental, or public transportation ticket. * **Up to 350€ childcare support per child per month.** * **Company Pension Scheme:** We offer an attractive company pension scheme. * **Gym subsidy:** We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice. * **26 days paid vacation per year.** * **Corporate Benefits web portal:** Employee discount program for affiliated retailers, shops, and service providers. Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.
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