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welevel
5mo ago

World Artist(m/w/x)

München
Full-timeOn-siteManagement
AI/ML

Description

You manage the visual aspects of the world, focusing on procedural generation and collaborating with artists. Your role involves optimizing performance and mentoring junior team members to improve content creation.

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Requirements

  • 3+ years of experience in game development
  • Deep expertise in Unreal Engine
  • Strong understanding of world-building techniques
  • Experience developing tools for terrain and asset scattering
  • Solid programming skills in C++ or HLSL
  • Familiarity with shader development
  • Strong artistic sense and creative direction
  • Ability to debug and optimize pipelines
  • Fluent in English; German is a plus

Work Experience

3 years

Tasks

  • Oversee the overall look and feel of the world.
  • Define biomes, lighting mood, and environmental storytelling.
  • Design and implement procedural generation pipelines.
  • Develop tools for asset creation and terrain generation.
  • Collaborate with artists and designers on workflows.
  • Optimize performance and memory for large-scale worlds.
  • Ensure integration of handcrafted and procedural content.
  • Work with engineering to define technical requirements.
  • Mentor junior team members in content creation.

Tools & Technologies

Unreal EngineC++HLSL

Languages

GermanBasic

EnglishBusiness Fluent

Benefits

Diverse Work

  • Groundbreaking game project

Other Benefits

  • Passionate experienced team

Competitive Pay

  • Competitive salary package

Purpose-Driven Work

  • Artistic vision opportunity

Startup Environment

  • Growth with expanding studio
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