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Leading visual identity for AAA game environments, designing rugged terrain and weathered buildings. 3+ years AAA game development and proficiency in Unreal Engine 5, ZBrush, Blender, Marvelous Designer required. Relocation assistance, multidisciplinary artist team.
Requirements
- 3+ years of experience in AAA game development
- Strong artistic fundamentals in anatomy, lighting, composition, and materials
- Solid understanding of Unreal Engine 5, ZBrush, Blender, and Marvelous Designer
- Ability to balance hands-on creative direction with team coordination and production awareness
- Excellent communication and collaboration skills across disciplines
- 2-5 years of experience
Tasks
- Define the visual identity of the immersive world
- Lead a multidisciplinary team of artists
- Collaborate with engineering and design teams
- Create beautiful and believable environments
- Design rugged terrain and weathered buildings
- Develop expressive characters
- Enhance atmospheric lighting
Work Experience
- 2 - 5 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine 5
- ZBrush
- Blender
- Marvelous Designer
Benefits
Competitive Pay
- Competitive compensation
Team Events
- Team activities
Snacks & Drinks
- Free drinks
Other Benefits
- Relocation assistance
Not a perfect match?
- welevelFull-timeOn-siteManagementMünchen
- welevel
World Artist(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Senior 3D Artist(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Level Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen
Leading visual identity for AAA game environments, designing rugged terrain and weathered buildings. 3+ years AAA game development and proficiency in Unreal Engine 5, ZBrush, Blender, Marvelous Designer required. Relocation assistance, multidisciplinary artist team.
Requirements
- 3+ years of experience in AAA game development
- Strong artistic fundamentals in anatomy, lighting, composition, and materials
- Solid understanding of Unreal Engine 5, ZBrush, Blender, and Marvelous Designer
- Ability to balance hands-on creative direction with team coordination and production awareness
- Excellent communication and collaboration skills across disciplines
- 2-5 years of experience
Tasks
- Define the visual identity of the immersive world
- Lead a multidisciplinary team of artists
- Collaborate with engineering and design teams
- Create beautiful and believable environments
- Design rugged terrain and weathered buildings
- Develop expressive characters
- Enhance atmospheric lighting
Work Experience
- 2 - 5 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine 5
- ZBrush
- Blender
- Marvelous Designer
Benefits
Competitive Pay
- Competitive compensation
Team Events
- Team activities
Snacks & Drinks
- Free drinks
Other Benefits
- Relocation assistance
About the Company
welevel
Industry
Entertainment
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Not a perfect match?
- welevel
Art Director(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
World Artist(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Senior 3D Artist(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Level Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen