New Job?Nejo!

The AI Job Search Engine

WE
welevel
last mo.

Procedural Artist (PCG)(m/w/x)

München
Full-timeOn-siteExperienced
AI/ML

Description

As a Procedural Artist, you will blend art and technology to create expansive, immersive environments. Your role involves developing procedural tools, collaborating with various teams, and ensuring high-quality content while optimizing performance for a survival city-building RPG.

Let AI find the perfect jobs for you!

Upload your CV and Nejo AI will find matching job offers for you.

Requirements

  • 3+ years of experience as a Technical Artist in game development
  • Deep expertise in Unreal Engine and procedural workflows
  • Strong understanding of world-building techniques
  • Experience developing tools and pipelines for terrain and asset scattering
  • Solid programming/scripting skills in C++ or HLSL
  • Familiarity with shader development and performance optimization
  • Strong artistic sense and ability to balance procedural generation with creative direction
  • Ability to debug and optimize complex pipelines
  • Fluency in English; German is a plus
  • Experience with AI-driven procedural content generation
  • Knowledge of Substance Designer, SpeedTree, or other procedural tools
  • Understanding of multiplayer and networking considerations for procedural worlds
  • Background in open-world game development or sandbox survival games
  • Experience with Voxel Plugin

Work Experience

2 - 5 years

Tasks

  • Design and implement procedural generation pipelines for landscapes, biomes, settlements, and structures
  • Develop custom Houdini, Unreal Engine, or in-house tools for automating asset creation and terrain generation
  • Collaborate with environment artists and level designers to refine procedural content workflows and maintain artistic quality
  • Optimize performance and memory usage for large-scale procedural worlds
  • Ensure seamless integration between handcrafted and procedurally generated content
  • Work with the engineering team to define technical requirements and develop scalable solutions
  • Mentor and guide junior team members in procedural content creation

Tools & Technologies

Unreal EngineC++HLSLSubstance DesignerSpeedTree

Languages

EnglishBusiness Fluent

GermanBasic

Benefits

Competitive Pay

  • Competitive compensation
  • Attractive and fair packages
  • Competitive salary and benefits package

Startup Environment

  • Opportunity to innovate in AI-driven game development
Find the original job posting in its most current version here. Nejo automatically captured this job from the website of welevel and processed the information on Nejo with the help of AI for you. Despite careful analysis, some information may be incomplete or inaccurate. Please always verify all details in the original posting! Content and copyrights of the original posting belong to the advertising company.
Not a perfect match?
100+ Similar Jobs in München
  • welevel

    World Artist(m/w/x)

    Full-timeOn-siteManagement
    München
  • welevel

    Unreal Environment Artist(m/w/x)

    Full-timeOn-siteExperienced
    München
  • welevel

    Senior Houdini Artist(m/w/x)

    Full-timeOn-siteManagement
    München
  • welevel

    Senior Level Artist (POIs & Procedural World Design)(m/w/x)

    Full-timeOn-siteSenior
    München
  • welevel

    Technical Animator(m/w/x)

    Full-timeOn-siteExperienced
    München
100+ View all similar jobs