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WEwelevel

Senior Level Artist (POIs & Procedural World Design)(m/w/x)

München
Full-timeOn-siteSenior

Crafting immersive game environments and procedural world systems for a survival RPG with city-building elements at an AAA studio. 3+ years game industry art experience and Unreal Engine 5 proficiency required. Innovation in AI-driven development for unique game projects.

Requirements

  • 3+ years experience in game industry art
  • Strong understanding of procedural generation
  • Expertise in level design principles
  • Proficiency in Unreal Engine 5
  • Ability to balance handcrafted design
  • Experience with modular assets
  • Knowledge of optimization techniques
  • Strong collaboration skills
  • Experience with Houdini workflows (nice to have)
  • Previous work on survival games (nice to have)
  • Familiarity with AI-driven interactions (nice to have)
  • Experience with Voxel Plugin (nice to have)

Tasks

  • Create engaging points of interest.
  • Collaborate with tech and environment teams.
  • Utilize lighting and props for immersion.
  • Ensure POIs support gameplay mechanics.
  • Balance artistic quality with technical constraints.
  • Define best practices for level art.

Work Experience

  • 3 years

Education

  • Bachelor's degreeOR
  • Master's degree

Languages

  • EnglishBusiness Fluent

Tools & Technologies

  • Unreal Engine 5
  • Houdini

Benefits

Diverse Work

  • Groundbreaking game development
  • Passionate experienced team

Competitive Pay

  • Competitive salary package

Startup Environment

  • Innovation in AI-driven development
  • Growth with expanding studio
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