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Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Crafting immersive game environments and procedural world systems for a survival RPG with city-building elements at an AAA studio. 3+ years game industry art experience and Unreal Engine 5 proficiency required. Innovation in AI-driven development for unique game projects.
Requirements
- 3+ years experience in game industry art
- Strong understanding of procedural generation
- Expertise in level design principles
- Proficiency in Unreal Engine 5
- Ability to balance handcrafted design
- Experience with modular assets
- Knowledge of optimization techniques
- Strong collaboration skills
- Experience with Houdini workflows (nice to have)
- Previous work on survival games (nice to have)
- Familiarity with AI-driven interactions (nice to have)
- Experience with Voxel Plugin (nice to have)
Tasks
- Create engaging points of interest.
- Collaborate with tech and environment teams.
- Utilize lighting and props for immersion.
- Ensure POIs support gameplay mechanics.
- Balance artistic quality with technical constraints.
- Define best practices for level art.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine 5
- Houdini
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
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- welevelFull-timeOn-siteSeniorMünchen
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Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Crafting immersive game environments and procedural world systems for a survival RPG with city-building elements at an AAA studio. 3+ years game industry art experience and Unreal Engine 5 proficiency required. Innovation in AI-driven development for unique game projects.
Requirements
- 3+ years experience in game industry art
- Strong understanding of procedural generation
- Expertise in level design principles
- Proficiency in Unreal Engine 5
- Ability to balance handcrafted design
- Experience with modular assets
- Knowledge of optimization techniques
- Strong collaboration skills
- Experience with Houdini workflows (nice to have)
- Previous work on survival games (nice to have)
- Familiarity with AI-driven interactions (nice to have)
- Experience with Voxel Plugin (nice to have)
Tasks
- Create engaging points of interest.
- Collaborate with tech and environment teams.
- Utilize lighting and props for immersion.
- Ensure POIs support gameplay mechanics.
- Balance artistic quality with technical constraints.
- Define best practices for level art.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine 5
- Houdini
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. The team is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
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