The AI Job Search Engine
Point of Interest Artist(m/w/x)
Description
You create immersive landmarks and environments that integrate storytelling and gameplay elements while ensuring they align with the overall art direction and quality standards.
Let AI find the perfect jobs for you!
Upload your CV and Nejo AI will find matching job offers for you.
Requirements
- •3+ years of experience as Environment Artist
- •Strong portfolio of narrative-driven locations
- •Proficiency with Unreal Engine 5 and Blender
- •Strong understanding of architecture and layout design
- •Ability to balance artistic vision with gameplay
- •Fluent in English; German is a plus
- •Onsite position in Munich
Work Experience
3 years
Tasks
- •Design and build unique landmarks and ruins.
- •Incorporate storytelling elements into architecture.
- •Collaborate with Level Designers on engaging POIs.
- •Align style and materials with art direction.
- •Create optimized, high-quality assets using Unreal Engine 5.
Tools & Technologies
Languages
German – Basic
English – Business Fluent
Benefits
Diverse Work
- •Groundbreaking game development
- •Passionate and experienced team
Competitive Pay
- •Competitive salary and benefits
Additional Allowances
- •Relocation assistance
Other Benefits
- •Opportunity to craft in-game locations
- welevelFull-timeOn-siteExperiencedMünchen
- welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Unreal Environment Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
World Artist(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Procedural Artist (PCG)(m/w/x)
Full-timeOn-siteExperiencedMünchen
Point of Interest Artist(m/w/x)
The AI Job Search Engine
Description
You create immersive landmarks and environments that integrate storytelling and gameplay elements while ensuring they align with the overall art direction and quality standards.
Let AI find the perfect jobs for you!
Upload your CV and Nejo AI will find matching job offers for you.
Requirements
- •3+ years of experience as Environment Artist
- •Strong portfolio of narrative-driven locations
- •Proficiency with Unreal Engine 5 and Blender
- •Strong understanding of architecture and layout design
- •Ability to balance artistic vision with gameplay
- •Fluent in English; German is a plus
- •Onsite position in Munich
Work Experience
3 years
Tasks
- •Design and build unique landmarks and ruins.
- •Incorporate storytelling elements into architecture.
- •Collaborate with Level Designers on engaging POIs.
- •Align style and materials with art direction.
- •Create optimized, high-quality assets using Unreal Engine 5.
Tools & Technologies
Languages
German – Basic
English – Business Fluent
Benefits
Diverse Work
- •Groundbreaking game development
- •Passionate and experienced team
Competitive Pay
- •Competitive salary and benefits
Additional Allowances
- •Relocation assistance
Other Benefits
- •Opportunity to craft in-game locations
About the Company
welevel
Industry
IT
Description
welevel is a fast-growing AI-powered game studio in Munich, blending industry veterans with next-gen tech to create a blockbuster title.
- welevel
Level Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Unreal Environment Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
World Artist(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Procedural Artist (PCG)(m/w/x)
Full-timeOn-siteExperiencedMünchen