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Developing core gameplay systems in Unreal Engine 5 with C++ for an AAA game studio, focusing on replication and GAS. Experience on at least one game in Unreal and intermediate C++ skills required. Relocation assistance provided.
Requirements
- Experience working on at least one game in Unreal
- Minimum intermediate C++ skills
- Good knowledge of replication and event-driven programming
- Basic understanding of Gameplay Ability System (GAS)
- Ability to structure code using categories and comments
- Team-player mentality
- Basic knowledge of Version-Control-System (Git)
- Knowledge of AI is a bonus
Tasks
- Develop and implement core gameplay systems
- Prototype new features and collaborate with design and art teams
- Write clean, well-structured C++ code in Unreal Engine 5
- Ensure reliable replication and event-driven gameplay
- Work with and extend the Gameplay Ability System (GAS)
- Debug, optimize, and polish features for a smooth player experience
- Contribute ideas and support teammates across disciplines
Work Experience
- approx. 1 - 4 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal
- C++
- Git
Benefits
Competitive Pay
- Competitive compensation
Other Benefits
- Relocation assistance
Team Events
- Team activities
Snacks & Drinks
- Free drinks
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- welevelFull-timeOn-siteExperiencedMünchen
- Hologate GmbH
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Developing core gameplay systems in Unreal Engine 5 with C++ for an AAA game studio, focusing on replication and GAS. Experience on at least one game in Unreal and intermediate C++ skills required. Relocation assistance provided.
Requirements
- Experience working on at least one game in Unreal
- Minimum intermediate C++ skills
- Good knowledge of replication and event-driven programming
- Basic understanding of Gameplay Ability System (GAS)
- Ability to structure code using categories and comments
- Team-player mentality
- Basic knowledge of Version-Control-System (Git)
- Knowledge of AI is a bonus
Tasks
- Develop and implement core gameplay systems
- Prototype new features and collaborate with design and art teams
- Write clean, well-structured C++ code in Unreal Engine 5
- Ensure reliable replication and event-driven gameplay
- Work with and extend the Gameplay Ability System (GAS)
- Debug, optimize, and polish features for a smooth player experience
- Contribute ideas and support teammates across disciplines
Work Experience
- approx. 1 - 4 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal
- C++
- Git
Benefits
Competitive Pay
- Competitive compensation
Other Benefits
- Relocation assistance
Team Events
- Team activities
Snacks & Drinks
- Free drinks
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
welevel
Industry
Entertainment
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
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