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Senior Level Designer(m/w/x)
Designing and building outposts and cities across diverse planets and moons for Star Citizen's open-world sandbox at a developer of AAA titles. AAA title development, open-world multiplayer experience, and advanced editor tools knowledge required. Direct impact on a cutting-edge, ambitious open-world title.
Requirements
- Experience in developing and shipping AAA titles
- Excellent knowledge of Game Editors and block out tools
- Technical experience with advanced editor tools
- Excellent communication skills
- Experience with open world multiplayer games
Tasks
- Collaborate with the Lead Level Designer, Assistant Content Director, and Art team
- Build locations and sandbox experiences for Star Citizen
- Create small outposts and large cities across various planets and moons
- Develop the sandbox experience alongside artists
- Drive gameplay intent for the sandbox experience
- Implement dynamic puzzles and traversal challenges
- Prototype level interactions, puzzles, and challenges
- Design layouts for modular content
- Mentor junior level designers and foster a collaborative team atmosphere
- Provide feedback on location tools and procedural content
Work Experience
- approx. 4 - 6 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Not a perfect match?
- Cloud Imperium Games Limited German BranchFull-timeOn-siteSeniorFrankfurt am Main
- Cloud Imperium Games Limited
Lead Level Designer(m/w/x)
Full-timeOn-siteSeniorFrankfurt am Main - Cloud Imperium Games Limited
Lead Level Designer(m/w/x)
Full-timeOn-siteSeniorFrankfurt am Main - Cloud Imperium Games Limited German Branch
Cinematic Designer(m/w/x)
Full-timeOn-siteExperiencedFrankfurt am Main - Cloud Imperium Games Limited German Branch
Cinematic Designer(m/w/x)
Full-timeOn-siteExperiencedFrankfurt am Main
Senior Level Designer(m/w/x)
Designing and building outposts and cities across diverse planets and moons for Star Citizen's open-world sandbox at a developer of AAA titles. AAA title development, open-world multiplayer experience, and advanced editor tools knowledge required. Direct impact on a cutting-edge, ambitious open-world title.
Requirements
- Experience in developing and shipping AAA titles
- Excellent knowledge of Game Editors and block out tools
- Technical experience with advanced editor tools
- Excellent communication skills
- Experience with open world multiplayer games
Tasks
- Collaborate with the Lead Level Designer, Assistant Content Director, and Art team
- Build locations and sandbox experiences for Star Citizen
- Create small outposts and large cities across various planets and moons
- Develop the sandbox experience alongside artists
- Drive gameplay intent for the sandbox experience
- Implement dynamic puzzles and traversal challenges
- Prototype level interactions, puzzles, and challenges
- Design layouts for modular content
- Mentor junior level designers and foster a collaborative team atmosphere
- Provide feedback on location tools and procedural content
Work Experience
- approx. 4 - 6 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
About the Company
Cloud Imperium Games Limited German Branch
Industry
Entertainment
Description
The company creates cutting-edge videogames, including Star Citizen and Squadron 42.
Not a perfect match?
- Cloud Imperium Games Limited German Branch
Senior Level Designer(m/w/x)
Full-timeOn-siteSeniorFrankfurt am Main - Cloud Imperium Games Limited
Lead Level Designer(m/w/x)
Full-timeOn-siteSeniorFrankfurt am Main - Cloud Imperium Games Limited
Lead Level Designer(m/w/x)
Full-timeOn-siteSeniorFrankfurt am Main - Cloud Imperium Games Limited German Branch
Cinematic Designer(m/w/x)
Full-timeOn-siteExperiencedFrankfurt am Main - Cloud Imperium Games Limited German Branch
Cinematic Designer(m/w/x)
Full-timeOn-siteExperiencedFrankfurt am Main