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CLCloud Imperium Games Limited German Branch

Cinematic Designer(m/w/x)

Frankfurt am Main
Full-timeOn-siteExperienced

Implementing performance capture for Squadron 42 cutscenes, from concept to final implementation at a cutting-edge videogame studio. Proven professional experience in game development as a cinematic artist/designer required. Extensive cross-disciplinary team collaboration.

Requirements

  • Proven professional experience in game development in a cinematic artist/design capacity
  • Self-reliance and proactive work ethic
  • Ability to build high-quality cutscenes with cinematic techniques
  • Understanding of animation, timing, staging, and storytelling techniques
  • Ability to follow direction and provide creative solutions
  • Ability to motivate and remain positive

Tasks

  • Create high-quality cutscenes for Squadron 42
  • Oversee cinematic scenes from concept to implementation
  • Implement performance capture provided by Cinematic Animators
  • Collaborate with Leads and Directors to ensure quality
  • Work with teams in Narrative, Level Design, Art, Animation, Lighting, VFX, UI, Audio, and Production
  • Contribute innovative ideas to game production and development

Work Experience

  • approx. 1 - 4 years

Education

  • Bachelor's degreeOR
  • Master's degree

Languages

  • EnglishBusiness Fluent
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