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Designing procedural asset pipelines and dynamic VFX for an AAA survival RPG in Unreal Engine 5. Strong procedural modeling expertise in Houdini and Unreal Engine 5 proficiency required. Groundbreaking AAA game development with AI-driven innovation.
Requirements
- 3+ years of experience as a Houdini Artist
- Strong expertise in Houdini for procedural modeling
- Experience with procedural terrain and asset workflows
- Proficiency in Unreal Engine 5
- Knowledge of Python/VEX scripting
- Strong understanding of environment art principles
- Ability to work in a fast-paced environment
- Strong problem-solving and debugging skills
- Passion for survival games and immersive world creation
- Experience with Blueprints in Unreal Engine (nice to have)
- Background in shader development (nice to have)
- Experience in large-scale world building (nice to have)
- Knowledge of character FX (nice to have)
Tasks
- Design procedural asset generation pipelines using Houdini.
- Develop workflows to streamline asset creation.
- Collaborate with teams to align assets with direction.
- Create VFX and dynamic procedural effects for gameplay.
- Optimize Houdini tools for Unreal Engine 5.
- Mentor junior artists in Houdini workflows.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Houdini
- Unreal Engine 5
- Python
- VEX
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
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- welevelFull-timeOn-siteSeniorMünchen
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Designing procedural asset pipelines and dynamic VFX for an AAA survival RPG in Unreal Engine 5. Strong procedural modeling expertise in Houdini and Unreal Engine 5 proficiency required. Groundbreaking AAA game development with AI-driven innovation.
Requirements
- 3+ years of experience as a Houdini Artist
- Strong expertise in Houdini for procedural modeling
- Experience with procedural terrain and asset workflows
- Proficiency in Unreal Engine 5
- Knowledge of Python/VEX scripting
- Strong understanding of environment art principles
- Ability to work in a fast-paced environment
- Strong problem-solving and debugging skills
- Passion for survival games and immersive world creation
- Experience with Blueprints in Unreal Engine (nice to have)
- Background in shader development (nice to have)
- Experience in large-scale world building (nice to have)
- Knowledge of character FX (nice to have)
Tasks
- Design procedural asset generation pipelines using Houdini.
- Develop workflows to streamline asset creation.
- Collaborate with teams to align assets with direction.
- Create VFX and dynamic procedural effects for gameplay.
- Optimize Houdini tools for Unreal Engine 5.
- Mentor junior artists in Houdini workflows.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Houdini
- Unreal Engine 5
- Python
- VEX
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. The company is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
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