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Senior Animator (Mocap + Keyframe)(m/w/x)
Developing character animations for players and NPCs in SolidRiver, an AAA survival RPG with city-building. Unreal Engine 5 proficiency and Maya/MotionBuilder experience required. Focus on AI-driven development.
Requirements
- 3+ years of experience in game animation
- Expertise in motion capture pipelines
- Strong skills in keyframe animation
- Proficiency in Unreal Engine 5
- Experience with Maya, MotionBuilder, or Blender
- Understanding of character rigs and animations
- A strong artistic eye with problem-solving skills
- Fluent in English (German is a plus)
Tasks
- Create high-quality motion capture animations.
- Develop keyframe animations for players and NPCs.
- Process and clean motion capture animations.
- Enhance performance while maintaining realism.
- Collaborate with tech artists and AI programmers.
- Ensure seamless animation transitions.
- Create animations in Unreal Engine 5.
- Use Control Rigs and Sequencer for animations.
- Develop and maintain animation pipelines.
- Refine animations for combat and locomotion.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
- German – Basic
Tools & Technologies
- Unreal Engine 5
- Maya
- MotionBuilder
- Blender
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
Not a perfect match?
- welevelFull-timeOn-siteManagementMünchen
- welevel
Animator(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
Senior Technical Artist (Character)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Cloth Artist(m/w/x)
Full-timeOn-siteSeniorMünchen
Senior Animator (Mocap + Keyframe)(m/w/x)
Developing character animations for players and NPCs in SolidRiver, an AAA survival RPG with city-building. Unreal Engine 5 proficiency and Maya/MotionBuilder experience required. Focus on AI-driven development.
Requirements
- 3+ years of experience in game animation
- Expertise in motion capture pipelines
- Strong skills in keyframe animation
- Proficiency in Unreal Engine 5
- Experience with Maya, MotionBuilder, or Blender
- Understanding of character rigs and animations
- A strong artistic eye with problem-solving skills
- Fluent in English (German is a plus)
Tasks
- Create high-quality motion capture animations.
- Develop keyframe animations for players and NPCs.
- Process and clean motion capture animations.
- Enhance performance while maintaining realism.
- Collaborate with tech artists and AI programmers.
- Ensure seamless animation transitions.
- Create animations in Unreal Engine 5.
- Use Control Rigs and Sequencer for animations.
- Develop and maintain animation pipelines.
- Refine animations for combat and locomotion.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
- German – Basic
Tools & Technologies
- Unreal Engine 5
- Maya
- MotionBuilder
- Blender
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Not a perfect match?
- welevel
Senior Gameplay Animator(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Animator(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
Senior Technical Artist (Character)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Cloth Artist(m/w/x)
Full-timeOn-siteSeniorMünchen