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Designing and prototyping character movement, combat, and camera systems for a survival RPG with city-building elements at an AAA game studio. Deep understanding of camera systems and Unreal Engine Blueprint experience required. Innovation in AI-driven development.
Requirements
- 3+ years of experience in gameplay design
- Deep understanding of camera systems
- Experience with Unreal Engine and Blueprint
- Strong ability to prototype and iterate
Tasks
- Design and prototype character movement systems.
- Refine locomotion and traversal mechanics.
- Develop and optimize combat mechanics.
- Create aiming systems and player feedback loops.
- Ensure intuitive camera behavior on all platforms.
- Collaborate with animation and VFX teams.
- Analyze player feedback to enhance gameplay responsiveness.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Blueprint
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
- welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen
Designing and prototyping character movement, combat, and camera systems for a survival RPG with city-building elements at an AAA game studio. Deep understanding of camera systems and Unreal Engine Blueprint experience required. Innovation in AI-driven development.
Requirements
- 3+ years of experience in gameplay design
- Deep understanding of camera systems
- Experience with Unreal Engine and Blueprint
- Strong ability to prototype and iterate
Tasks
- Design and prototype character movement systems.
- Refine locomotion and traversal mechanics.
- Develop and optimize combat mechanics.
- Create aiming systems and player feedback loops.
- Ensure intuitive camera behavior on all platforms.
- Collaborate with animation and VFX teams.
- Analyze player feedback to enhance gameplay responsiveness.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Blueprint
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Not a perfect match?
- welevel
Senior Combat Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen