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Designing and prototyping character movement, combat, and camera systems for a survival RPG with city-building elements at an AAA game studio. Deep understanding of camera systems and Unreal Engine Blueprint experience required. Innovation in AI-driven development.
Requirements
- 3+ years of experience in gameplay design
- Deep understanding of camera systems
- Experience with Unreal Engine and Blueprint
- Strong ability to prototype and iterate
Tasks
- Design and prototype character movement systems.
- Refine locomotion and traversal mechanics.
- Develop and optimize combat mechanics.
- Create aiming systems and player feedback loops.
- Ensure intuitive camera behavior on all platforms.
- Collaborate with animation and VFX teams.
- Analyze player feedback to enhance gameplay responsiveness.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Blueprint
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
- welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen
Designing and prototyping character movement, combat, and camera systems for a survival RPG with city-building elements at an AAA game studio. Deep understanding of camera systems and Unreal Engine Blueprint experience required. Innovation in AI-driven development.
Requirements
- 3+ years of experience in gameplay design
- Deep understanding of camera systems
- Experience with Unreal Engine and Blueprint
- Strong ability to prototype and iterate
Tasks
- Design and prototype character movement systems.
- Refine locomotion and traversal mechanics.
- Develop and optimize combat mechanics.
- Create aiming systems and player feedback loops.
- Ensure intuitive camera behavior on all platforms.
- Collaborate with animation and VFX teams.
- Analyze player feedback to enhance gameplay responsiveness.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Blueprint
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. The team is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
Not a perfect match?
- welevel
Senior Combat Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen