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Designing melee and ranged combat for a survival RPG with city-building elements, collaborating with AI, animation, and VFX teams. Unreal Engine experience and animation principles familiarity required. Cutting-edge AI-driven development.
Requirements
- 3+ years of experience as Combat Designer
- Strong understanding of combat mechanics
- Familiarity with animation principles
- Experience using Unreal Engine
- Passion for engaging combat systems
- Strong communication and collaboration skills
Tasks
- Design and balance melee and ranged combat mechanics.
- Develop player combat abilities and attack patterns.
- Collaborate with AI programmers on enemy behavior.
- Work with animation and VFX teams for combat feedback.
- Define pacing and challenge progression in combat.
- Conduct playtests and gather feedback on mechanics.
- Maintain detailed documentation of combat features.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
- welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen
Designing melee and ranged combat for a survival RPG with city-building elements, collaborating with AI, animation, and VFX teams. Unreal Engine experience and animation principles familiarity required. Cutting-edge AI-driven development.
Requirements
- 3+ years of experience as Combat Designer
- Strong understanding of combat mechanics
- Familiarity with animation principles
- Experience using Unreal Engine
- Passion for engaging combat systems
- Strong communication and collaboration skills
Tasks
- Design and balance melee and ranged combat mechanics.
- Develop player combat abilities and attack patterns.
- Collaborate with AI programmers on enemy behavior.
- Work with animation and VFX teams for combat feedback.
- Define pacing and challenge progression in combat.
- Conduct playtests and gather feedback on mechanics.
- Maintain detailed documentation of combat features.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Not a perfect match?
- welevel
Senior Gameplay Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen