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Procedural Artist (PCG)(m/w/x)
Description
As a Procedural Artist, you will blend art and technology to create expansive, immersive environments. Your role involves developing procedural tools, collaborating with various teams, and ensuring high-quality content while optimizing performance for a survival city-building RPG.
Let AI find the perfect jobs for you!
Upload your CV and Nejo AI will find matching job offers for you.
Requirements
- •3+ years of experience as a Technical Artist in game development
- •Deep expertise in Unreal Engine and procedural workflows
- •Strong understanding of world-building techniques
- •Experience developing tools and pipelines for terrain and asset scattering
- •Solid programming/scripting skills in C++ or HLSL
- •Familiarity with shader development and performance optimization
- •Strong artistic sense and ability to balance procedural generation with creative direction
- •Ability to debug and optimize complex pipelines
- •Fluency in English; German is a plus
- •Experience with AI-driven procedural content generation
- •Knowledge of Substance Designer, SpeedTree, or other procedural tools
- •Understanding of multiplayer and networking considerations for procedural worlds
- •Background in open-world game development or sandbox survival games
- •Experience with Voxel Plugin
Work Experience
2 - 5 years
Tasks
- •Design and implement procedural generation pipelines for landscapes, biomes, settlements, and structures
- •Develop custom Houdini, Unreal Engine, or in-house tools for automating asset creation and terrain generation
- •Collaborate with environment artists and level designers to refine procedural content workflows and maintain artistic quality
- •Optimize performance and memory usage for large-scale procedural worlds
- •Ensure seamless integration between handcrafted and procedurally generated content
- •Work with the engineering team to define technical requirements and develop scalable solutions
- •Mentor and guide junior team members in procedural content creation
Tools & Technologies
Languages
English – Business Fluent
German – Basic
Benefits
Competitive Pay
- •Competitive compensation
- •Attractive and fair packages
- •Competitive salary and benefits package
Startup Environment
- •Opportunity to innovate in AI-driven game development
- welevelFull-timeOn-siteManagementMünchen
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Procedural Artist (PCG)(m/w/x)
The AI Job Search Engine
Description
As a Procedural Artist, you will blend art and technology to create expansive, immersive environments. Your role involves developing procedural tools, collaborating with various teams, and ensuring high-quality content while optimizing performance for a survival city-building RPG.
Let AI find the perfect jobs for you!
Upload your CV and Nejo AI will find matching job offers for you.
Requirements
- •3+ years of experience as a Technical Artist in game development
- •Deep expertise in Unreal Engine and procedural workflows
- •Strong understanding of world-building techniques
- •Experience developing tools and pipelines for terrain and asset scattering
- •Solid programming/scripting skills in C++ or HLSL
- •Familiarity with shader development and performance optimization
- •Strong artistic sense and ability to balance procedural generation with creative direction
- •Ability to debug and optimize complex pipelines
- •Fluency in English; German is a plus
- •Experience with AI-driven procedural content generation
- •Knowledge of Substance Designer, SpeedTree, or other procedural tools
- •Understanding of multiplayer and networking considerations for procedural worlds
- •Background in open-world game development or sandbox survival games
- •Experience with Voxel Plugin
Work Experience
2 - 5 years
Tasks
- •Design and implement procedural generation pipelines for landscapes, biomes, settlements, and structures
- •Develop custom Houdini, Unreal Engine, or in-house tools for automating asset creation and terrain generation
- •Collaborate with environment artists and level designers to refine procedural content workflows and maintain artistic quality
- •Optimize performance and memory usage for large-scale procedural worlds
- •Ensure seamless integration between handcrafted and procedurally generated content
- •Work with the engineering team to define technical requirements and develop scalable solutions
- •Mentor and guide junior team members in procedural content creation
Tools & Technologies
Languages
English – Business Fluent
German – Basic
Benefits
Competitive Pay
- •Competitive compensation
- •Attractive and fair packages
- •Competitive salary and benefits package
Startup Environment
- •Opportunity to innovate in AI-driven game development
About the Company
welevel
Industry
Entertainment
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
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