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Designing and balancing gameplay mechanics, progression systems, and NPC/AI behavior for SolidRiver survival RPG. Significant AAA game production experience and UX knowledge required. Direct impact on core game systems, opportunity to enhance development tools.
Requirements
- Significant experience in AAA game production
- Good knowledge of user experience
- Basic understanding of Visual Scripting
- Professional English
Tasks
- Collaborate with programmers to enhance tools and interface.
- Coordinate with designers to clarify their requests.
- Develop and balance gameplay mechanics and prototypes.
- Manage data and system constraints from modifications.
- Work on progression systems and rewards, including NPC/AI behavior.
- Learn the engine and understand its limitations.
Work Experience
- approx. 1 - 4 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Benefits
Purpose-Driven Work
- Opportunity to impact gaming industry
Startup Environment
- Fun and dynamic work environment
Competitive Pay
- Competitive salary and benefits package
Other Benefits
- Chance to live in Munich
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
- welevel
Creative Director(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Level Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Working Student Game Design(m/w/x)
Full-time/Part-timeWorking StudentOn-siteMünchen
Designing and balancing gameplay mechanics, progression systems, and NPC/AI behavior for SolidRiver survival RPG. Significant AAA game production experience and UX knowledge required. Direct impact on core game systems, opportunity to enhance development tools.
Requirements
- Significant experience in AAA game production
- Good knowledge of user experience
- Basic understanding of Visual Scripting
- Professional English
Tasks
- Collaborate with programmers to enhance tools and interface.
- Coordinate with designers to clarify their requests.
- Develop and balance gameplay mechanics and prototypes.
- Manage data and system constraints from modifications.
- Work on progression systems and rewards, including NPC/AI behavior.
- Learn the engine and understand its limitations.
Work Experience
- approx. 1 - 4 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Benefits
Purpose-Driven Work
- Opportunity to impact gaming industry
Startup Environment
- Fun and dynamic work environment
Competitive Pay
- Competitive salary and benefits package
Other Benefits
- Chance to live in Munich
About the Company
welevel
Industry
IT
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Not a perfect match?
- welevel
Senior Gameplay Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Creative Director(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Level Artist(m/w/x)
Full-timeOn-siteExperiencedMünchen - welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Working Student Game Design(m/w/x)
Full-time/Part-timeWorking StudentOn-siteMünchen