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Working Student Game Design(m/w/x)
Prototyping and balancing core gameplay mechanics for a major game studio's AAA titles using internal tools. Basic understanding of game design principles essential, passion for survival/sandbox/city-building games preferred. Ownership over game parts, direct mentorship, potential full-time opportunities.
Requirements
- Passion for survival, sandbox, or city-building games
- Strong analytical and creative thinking skills
- Basic understanding of game design principles
- Clear written and verbal communication skills
- Proactive attitude and willingness to learn
- Bonus: Familiarity with Unreal Engine, Jira, Notion, or Miro
Tasks
- Design and iterate core gameplay systems
- Prototype and test mechanics using internal tools
- Balance game content for challenge and pacing
- Write clear design specs and feature documentation
- Research game trends and player behavior
- Collaborate with art, narrative, and engineering teams
Education
- Currently in higher education
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Jira
- Notion
- Miro
Benefits
Competitive Pay
- Competitive Compensation
Other Benefits
- Ownership over game parts
Mentorship & Coaching
- Direct mentorship
Purpose-Driven Work
- Genre-defining title contribution
Career Advancement
- Potential full-time opportunities
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
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Working Student Game Design(m/w/x)
Prototyping and balancing core gameplay mechanics for a major game studio's AAA titles using internal tools. Basic understanding of game design principles essential, passion for survival/sandbox/city-building games preferred. Ownership over game parts, direct mentorship, potential full-time opportunities.
Requirements
- Passion for survival, sandbox, or city-building games
- Strong analytical and creative thinking skills
- Basic understanding of game design principles
- Clear written and verbal communication skills
- Proactive attitude and willingness to learn
- Bonus: Familiarity with Unreal Engine, Jira, Notion, or Miro
Tasks
- Design and iterate core gameplay systems
- Prototype and test mechanics using internal tools
- Balance game content for challenge and pacing
- Write clear design specs and feature documentation
- Research game trends and player behavior
- Collaborate with art, narrative, and engineering teams
Education
- Currently in higher education
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Jira
- Notion
- Miro
Benefits
Competitive Pay
- Competitive Compensation
Other Benefits
- Ownership over game parts
Mentorship & Coaching
- Direct mentorship
Purpose-Driven Work
- Genre-defining title contribution
Career Advancement
- Potential full-time opportunities
About the Company
welevel
Industry
Entertainment
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
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