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Cinematic Designer(m/w/x)
Implementing performance capture for Squadron 42 cutscenes, from concept to final implementation at a cutting-edge videogame studio. Proven professional experience in game development as a cinematic artist/designer required. Extensive cross-disciplinary team collaboration.
Requirements
- Proven professional experience in game development in a cinematic artist/design capacity
- Self-reliance and proactive work ethic
- Ability to build high-quality cutscenes with cinematic techniques
- Understanding of animation, timing, staging, and storytelling techniques
- Ability to follow direction and provide creative solutions
- Ability to motivate and remain positive
Tasks
- Create high-quality cutscenes for Squadron 42
- Oversee cinematic scenes from concept to implementation
- Implement performance capture provided by Cinematic Animators
- Collaborate with Leads and Directors to ensure quality
- Work with teams in Narrative, Level Design, Art, Animation, Lighting, VFX, UI, Audio, and Production
- Contribute innovative ideas to game production and development
Work Experience
- approx. 1 - 4 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
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- Cloud Imperium Games Limited German BranchFull-timeOn-siteExperiencedFrankfurt am Main
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Cinematic Designer(m/w/x)
Implementing performance capture for Squadron 42 cutscenes, from concept to final implementation at a cutting-edge videogame studio. Proven professional experience in game development as a cinematic artist/designer required. Extensive cross-disciplinary team collaboration.
Requirements
- Proven professional experience in game development in a cinematic artist/design capacity
- Self-reliance and proactive work ethic
- Ability to build high-quality cutscenes with cinematic techniques
- Understanding of animation, timing, staging, and storytelling techniques
- Ability to follow direction and provide creative solutions
- Ability to motivate and remain positive
Tasks
- Create high-quality cutscenes for Squadron 42
- Oversee cinematic scenes from concept to implementation
- Implement performance capture provided by Cinematic Animators
- Collaborate with Leads and Directors to ensure quality
- Work with teams in Narrative, Level Design, Art, Animation, Lighting, VFX, UI, Audio, and Production
- Contribute innovative ideas to game production and development
Work Experience
- approx. 1 - 4 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
Cloud Imperium Games Limited German Branch
Industry
Entertainment
Description
The company creates cutting-edge videogames, including Star Citizen and Squadron 42.
Not a perfect match?
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