Die KI-Suchmaschine für Jobs
Environment Artist(m/w/x)
Beschreibung
You will shape the heart of the project by sculpting immersive landscapes and biomes, balancing artistic vision with technical optimization to build a seamless, high-quality world.
Lass KI die perfekten Jobs für dich finden!
Lade deinen CV hoch und die Nejo-KI findet passende Stellenangebote für dich.
Anforderungen
- •3+ years Environmental Artist experience
- •Expertise in Unreal Engine
- •Understanding of world-building techniques
- •Experience developing terrain pipelines
- •Programming skills in C++ or HLSL
- •Familiarity with shader development
- •Strong artistic sense
- •Ability to debug complex pipelines
- •Fluency in English
- •Availability for onsite position
- •Experience with AI-driven PCG
- •Knowledge of Substance Designer or SpeedTree
- •Understanding of multiplayer networking
- •Background in open-world development
- •Experience with Voxel Plugin
- •2-5 years of experience
Ausbildung
Berufserfahrung
3 - 5 Jahre
Aufgaben
- •Design procedural generation pipelines for landscapes and structures
- •Implement biomes and settlement generation systems
- •Create modular assets like rocks, trees, and cliffs
- •Maintain visual consistency across diverse biomes
- •Optimize performance and memory for large-scale worlds
- •Integrate handcrafted and procedurally generated content seamlessly
- •Collaborate with engineers on technical requirements and scalability
- •Mentor junior team members in procedural content creation
Tools & Technologien
Sprachen
Englisch – verhandlungssicher
Deutsch – Grundkenntnisse
Benefits
Attraktive Vergütung
- •Attractive and fair packages
Sonstige Vorteile
- •Relocation assistance
- •AI-driven procedural game development
Parkplatz & Pendelvorteile
- •Central Munich location
Lockere Unternehmenskultur
- •Diverse, motivated, international team
Moderne Technikausstattung
- •Latest tools and technologies
Startup-Atmosphäre
- •Rapidly expanding game studio
- welevelVollzeitnur vor OrtManagementMünchen
- welevel
Procedural Artist (PCG)(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Unreal Environment Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Point of Interest Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen
Environment Artist(m/w/x)
Die KI-Suchmaschine für Jobs
Beschreibung
You will shape the heart of the project by sculpting immersive landscapes and biomes, balancing artistic vision with technical optimization to build a seamless, high-quality world.
Lass KI die perfekten Jobs für dich finden!
Lade deinen CV hoch und die Nejo-KI findet passende Stellenangebote für dich.
Anforderungen
- •3+ years Environmental Artist experience
- •Expertise in Unreal Engine
- •Understanding of world-building techniques
- •Experience developing terrain pipelines
- •Programming skills in C++ or HLSL
- •Familiarity with shader development
- •Strong artistic sense
- •Ability to debug complex pipelines
- •Fluency in English
- •Availability for onsite position
- •Experience with AI-driven PCG
- •Knowledge of Substance Designer or SpeedTree
- •Understanding of multiplayer networking
- •Background in open-world development
- •Experience with Voxel Plugin
- •2-5 years of experience
Ausbildung
Berufserfahrung
3 - 5 Jahre
Aufgaben
- •Design procedural generation pipelines for landscapes and structures
- •Implement biomes and settlement generation systems
- •Create modular assets like rocks, trees, and cliffs
- •Maintain visual consistency across diverse biomes
- •Optimize performance and memory for large-scale worlds
- •Integrate handcrafted and procedurally generated content seamlessly
- •Collaborate with engineers on technical requirements and scalability
- •Mentor junior team members in procedural content creation
Tools & Technologien
Sprachen
Englisch – verhandlungssicher
Deutsch – Grundkenntnisse
Benefits
Attraktive Vergütung
- •Attractive and fair packages
Sonstige Vorteile
- •Relocation assistance
- •AI-driven procedural game development
Parkplatz & Pendelvorteile
- •Central Munich location
Lockere Unternehmenskultur
- •Diverse, motivated, international team
Moderne Technikausstattung
- •Latest tools and technologies
Startup-Atmosphäre
- •Rapidly expanding game studio
Über das Unternehmen
welevel
Branche
Entertainment
Beschreibung
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
- welevel
World Artist(m/w/x)
Vollzeitnur vor OrtManagementMünchen - welevel
Procedural Artist (PCG)(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Unreal Environment Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Point of Interest Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen