Die KI-Suchmaschine für Jobs
World Artist(m/w/x)
Defining biomes and lighting for a blockbuster game, designing procedural generation pipelines, and developing asset/terrain tools in an AI-powered studio. Deep Unreal Engine expertise and C++/HLSL programming for tool development required. Work on a groundbreaking game project, offering significant artistic vision.
Anforderungen
- 3+ years of experience in game development
- Deep expertise in Unreal Engine
- Strong understanding of world-building techniques
- Experience developing tools for terrain and asset scattering
- Solid programming skills in C++ or HLSL
- Familiarity with shader development
- Strong artistic sense and creative direction
- Ability to debug and optimize pipelines
- Fluent in English; German is a plus
Aufgaben
- Oversee the overall look and feel of the world.
- Define biomes, lighting mood, and environmental storytelling.
- Design and implement procedural generation pipelines.
- Develop tools for asset creation and terrain generation.
- Collaborate with artists and designers on workflows.
- Optimize performance and memory for large-scale worlds.
- Ensure integration of handcrafted and procedural content.
- Work with engineering to define technical requirements.
- Mentor junior team members in content creation.
Berufserfahrung
- 3 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
- Deutsch – Grundkenntnisse
Tools & Technologien
- Unreal Engine
- C++
- HLSL
Benefits
Abwechslungsreiche Aufgaben
- Groundbreaking game project
Sonstige Vorteile
- Passionate experienced team
Attraktive Vergütung
- Competitive salary package
Sinnstiftende Arbeit
- Artistic vision opportunity
Startup-Atmosphäre
- Growth with expanding studio
Noch nicht perfekt?
- welevelVollzeitnur vor OrtBerufserfahrenMünchen
- welevel
Unreal Environment Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Art Lead(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen
World Artist(m/w/x)
Defining biomes and lighting for a blockbuster game, designing procedural generation pipelines, and developing asset/terrain tools in an AI-powered studio. Deep Unreal Engine expertise and C++/HLSL programming for tool development required. Work on a groundbreaking game project, offering significant artistic vision.
Anforderungen
- 3+ years of experience in game development
- Deep expertise in Unreal Engine
- Strong understanding of world-building techniques
- Experience developing tools for terrain and asset scattering
- Solid programming skills in C++ or HLSL
- Familiarity with shader development
- Strong artistic sense and creative direction
- Ability to debug and optimize pipelines
- Fluent in English; German is a plus
Aufgaben
- Oversee the overall look and feel of the world.
- Define biomes, lighting mood, and environmental storytelling.
- Design and implement procedural generation pipelines.
- Develop tools for asset creation and terrain generation.
- Collaborate with artists and designers on workflows.
- Optimize performance and memory for large-scale worlds.
- Ensure integration of handcrafted and procedural content.
- Work with engineering to define technical requirements.
- Mentor junior team members in content creation.
Berufserfahrung
- 3 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
- Deutsch – Grundkenntnisse
Tools & Technologien
- Unreal Engine
- C++
- HLSL
Benefits
Abwechslungsreiche Aufgaben
- Groundbreaking game project
Sonstige Vorteile
- Passionate experienced team
Attraktive Vergütung
- Competitive salary package
Sinnstiftende Arbeit
- Artistic vision opportunity
Startup-Atmosphäre
- Growth with expanding studio
Über das Unternehmen
welevel
Branche
IT
Beschreibung
welevel is a fast-growing AI-powered game studio in Munich, blending industry veterans with next-gen tech to create a blockbuster title.
Noch nicht perfekt?
- welevel
Procedural Artist (PCG)(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Unreal Environment Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Art Lead(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen