Dein persönlicher KI-Karriere-Agent
World Artist(m/w/x)
Defining biomes and lighting for a blockbuster game, designing procedural generation pipelines, and developing asset/terrain tools in an AI-powered studio. Deep Unreal Engine expertise and C++/HLSL programming for tool development required. Work on a groundbreaking game project, offering significant artistic vision.
Anforderungen
- 3+ years of experience in game development
- Deep expertise in Unreal Engine
- Strong understanding of world-building techniques
- Experience developing tools for terrain and asset scattering
- Solid programming skills in C++ or HLSL
- Familiarity with shader development
- Strong artistic sense and creative direction
- Ability to debug and optimize pipelines
- Fluent in English; German is a plus
Aufgaben
- Oversee the overall look and feel of the world.
- Define biomes, lighting mood, and environmental storytelling.
- Design and implement procedural generation pipelines.
- Develop tools for asset creation and terrain generation.
- Collaborate with artists and designers on workflows.
- Optimize performance and memory for large-scale worlds.
- Ensure integration of handcrafted and procedural content.
- Work with engineering to define technical requirements.
- Mentor junior team members in content creation.
Berufserfahrung
- 3 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
- Deutsch – Grundkenntnisse
Tools & Technologien
- Unreal Engine
- C++
- HLSL
Benefits
Abwechslungsreiche Aufgaben
- Groundbreaking game project
Sonstige Vorteile
- Passionate experienced team
Attraktive Vergütung
- Competitive salary package
Sinnstiftende Arbeit
- Artistic vision opportunity
Startup-Atmosphäre
- Growth with expanding studio
Noch nicht perfekt?
- welevelVollzeitnur vor OrtBerufserfahrenMünchen
- welevel
Unreal Environment Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Art Lead(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen
World Artist(m/w/x)
Defining biomes and lighting for a blockbuster game, designing procedural generation pipelines, and developing asset/terrain tools in an AI-powered studio. Deep Unreal Engine expertise and C++/HLSL programming for tool development required. Work on a groundbreaking game project, offering significant artistic vision.
Anforderungen
- 3+ years of experience in game development
- Deep expertise in Unreal Engine
- Strong understanding of world-building techniques
- Experience developing tools for terrain and asset scattering
- Solid programming skills in C++ or HLSL
- Familiarity with shader development
- Strong artistic sense and creative direction
- Ability to debug and optimize pipelines
- Fluent in English; German is a plus
Aufgaben
- Oversee the overall look and feel of the world.
- Define biomes, lighting mood, and environmental storytelling.
- Design and implement procedural generation pipelines.
- Develop tools for asset creation and terrain generation.
- Collaborate with artists and designers on workflows.
- Optimize performance and memory for large-scale worlds.
- Ensure integration of handcrafted and procedural content.
- Work with engineering to define technical requirements.
- Mentor junior team members in content creation.
Berufserfahrung
- 3 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
- Deutsch – Grundkenntnisse
Tools & Technologien
- Unreal Engine
- C++
- HLSL
Benefits
Abwechslungsreiche Aufgaben
- Groundbreaking game project
Sonstige Vorteile
- Passionate experienced team
Attraktive Vergütung
- Competitive salary package
Sinnstiftende Arbeit
- Artistic vision opportunity
Startup-Atmosphäre
- Growth with expanding studio
Über das Unternehmen
welevel
Branche
IT
Beschreibung
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Noch nicht perfekt?
- welevel
Procedural Artist (PCG)(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Unreal Environment Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Art Lead(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen