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Art Lead(m/w/x)
Leading visual identity for AAA game environments, designing rugged terrain and weathered buildings. 3+ years AAA game development and proficiency in Unreal Engine 5, ZBrush, Blender, Marvelous Designer required. Relocation assistance, multidisciplinary artist team.
Anforderungen
- 3+ years of experience in AAA game development
- Strong artistic fundamentals in anatomy, lighting, composition, and materials
- Solid understanding of Unreal Engine 5, ZBrush, Blender, and Marvelous Designer
- Ability to balance hands-on creative direction with team coordination and production awareness
- Excellent communication and collaboration skills across disciplines
- 2-5 years of experience
Aufgaben
- Define the visual identity of the immersive world
- Lead a multidisciplinary team of artists
- Collaborate with engineering and design teams
- Create beautiful and believable environments
- Design rugged terrain and weathered buildings
- Develop expressive characters
- Enhance atmospheric lighting
Berufserfahrung
- 2 - 5 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
Tools & Technologien
- Unreal Engine 5
- ZBrush
- Blender
- Marvelous Designer
Benefits
Attraktive Vergütung
- Competitive compensation
Team Events & Ausflüge
- Team activities
Snacks & Getränke
- Free drinks
Sonstige Vorteile
- Relocation assistance
Noch nicht perfekt?
- welevelVollzeitnur vor OrtManagementMünchen
- welevel
World Artist(m/w/x)
Vollzeitnur vor OrtManagementMünchen - welevel
Senior 3D Artist(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen
Art Lead(m/w/x)
Leading visual identity for AAA game environments, designing rugged terrain and weathered buildings. 3+ years AAA game development and proficiency in Unreal Engine 5, ZBrush, Blender, Marvelous Designer required. Relocation assistance, multidisciplinary artist team.
Anforderungen
- 3+ years of experience in AAA game development
- Strong artistic fundamentals in anatomy, lighting, composition, and materials
- Solid understanding of Unreal Engine 5, ZBrush, Blender, and Marvelous Designer
- Ability to balance hands-on creative direction with team coordination and production awareness
- Excellent communication and collaboration skills across disciplines
- 2-5 years of experience
Aufgaben
- Define the visual identity of the immersive world
- Lead a multidisciplinary team of artists
- Collaborate with engineering and design teams
- Create beautiful and believable environments
- Design rugged terrain and weathered buildings
- Develop expressive characters
- Enhance atmospheric lighting
Berufserfahrung
- 2 - 5 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
Tools & Technologien
- Unreal Engine 5
- ZBrush
- Blender
- Marvelous Designer
Benefits
Attraktive Vergütung
- Competitive compensation
Team Events & Ausflüge
- Team activities
Snacks & Getränke
- Free drinks
Sonstige Vorteile
- Relocation assistance
Über das Unternehmen
welevel
Branche
Entertainment
Beschreibung
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Noch nicht perfekt?
- welevel
Art Director(m/w/x)
Vollzeitnur vor OrtManagementMünchen - welevel
World Artist(m/w/x)
Vollzeitnur vor OrtManagementMünchen - welevel
Senior 3D Artist(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Vollzeitnur vor OrtSeniorMünchen - welevel
Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen