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WEwelevel

Senior VFX Artist / Technical Artist(m/w/x)

München
Full-timeOn-siteSenior

Developing real-time particle systems and optimizing rendering pipelines for an AAA survival RPG in Unreal Engine 5. 3+ years development experience with Niagara and Unreal Engine 5 expertise required. Innovation in AI-driven development.

Requirements

  • 3+ years of experience in VFX development
  • Expertise in Niagara and Unreal Engine 5
  • Strong technical skills in shaders and materials
  • Experience with procedural effects and simulations
  • Good understanding of performance optimization
  • Proficiency in scripting is a plus
  • Experience with Houdini or Substance Designer is a plus
  • Strong artistic sense for motion and timing
  • Ability to work onsite in Munich

Tasks

  • Create high-quality real-time visual effects using Niagara.
  • Develop and optimize VFX pipelines for Unreal Engine 5.
  • Collaborate with tech artists, engineers, and designers.
  • Implement procedural and dynamic effects in the game.
  • Optimize effects for performance on high-end PCs and consoles.
  • Prototype new effects focusing on scalability and realism.
  • Enhance shaders, materials, and particle behaviors.
  • Debug and troubleshoot VFX-related performance issues.
  • Stay updated on industry trends in VFX and rendering.

Work Experience

  • 3 years

Education

  • Vocational certificationOR
  • Bachelor's degreeOR
  • Master's degree

Languages

  • EnglishBusiness Fluent

Tools & Technologies

  • Niagara
  • Unreal Engine 5
  • HLSL
  • Python
  • Houdini
  • Substance Designer

Benefits

Diverse Work

  • Groundbreaking game development
  • Passionate experienced team

Competitive Pay

  • Competitive salary package

Startup Environment

  • Innovation in AI-driven development
  • Growth with expanding studio
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