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Senior VFX Artist / Technical Artist(m/w/x)
Developing real-time particle systems and optimizing rendering pipelines for an AAA survival RPG in Unreal Engine 5. 3+ years development experience with Niagara and Unreal Engine 5 expertise required. Innovation in AI-driven development.
Requirements
- 3+ years of experience in VFX development
- Expertise in Niagara and Unreal Engine 5
- Strong technical skills in shaders and materials
- Experience with procedural effects and simulations
- Good understanding of performance optimization
- Proficiency in scripting is a plus
- Experience with Houdini or Substance Designer is a plus
- Strong artistic sense for motion and timing
- Ability to work onsite in Munich
Tasks
- Create high-quality real-time visual effects using Niagara.
- Develop and optimize VFX pipelines for Unreal Engine 5.
- Collaborate with tech artists, engineers, and designers.
- Implement procedural and dynamic effects in the game.
- Optimize effects for performance on high-end PCs and consoles.
- Prototype new effects focusing on scalability and realism.
- Enhance shaders, materials, and particle behaviors.
- Debug and troubleshoot VFX-related performance issues.
- Stay updated on industry trends in VFX and rendering.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Niagara
- Unreal Engine 5
- HLSL
- Python
- Houdini
- Substance Designer
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
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Senior VFX Artist / Technical Artist(m/w/x)
Developing real-time particle systems and optimizing rendering pipelines for an AAA survival RPG in Unreal Engine 5. 3+ years development experience with Niagara and Unreal Engine 5 expertise required. Innovation in AI-driven development.
Requirements
- 3+ years of experience in VFX development
- Expertise in Niagara and Unreal Engine 5
- Strong technical skills in shaders and materials
- Experience with procedural effects and simulations
- Good understanding of performance optimization
- Proficiency in scripting is a plus
- Experience with Houdini or Substance Designer is a plus
- Strong artistic sense for motion and timing
- Ability to work onsite in Munich
Tasks
- Create high-quality real-time visual effects using Niagara.
- Develop and optimize VFX pipelines for Unreal Engine 5.
- Collaborate with tech artists, engineers, and designers.
- Implement procedural and dynamic effects in the game.
- Optimize effects for performance on high-end PCs and consoles.
- Prototype new effects focusing on scalability and realism.
- Enhance shaders, materials, and particle behaviors.
- Debug and troubleshoot VFX-related performance issues.
- Stay updated on industry trends in VFX and rendering.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Niagara
- Unreal Engine 5
- HLSL
- Python
- Houdini
- Substance Designer
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Their mission is to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
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