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Creating high-quality 3D props for a medieval survival RPG. Expertise in Substance Painter/Designer for texturing and PBR workflows essential. AI-driven development focus.
Requirements
- 3+ years of experience as a 3D Prop Artist
- Proficiency in 3D software (Blender, Maya, 3ds Max)
- Expert in texturing with Substance Painter/Designer
- Strong understanding of PBR workflows
- Ability to adapt and integrate existing models
- Experience working with Unreal Engine 5
- Ability to create detailed and optimized assets
- Passion for world-building and medieval architecture
- Strong communication skills in a collaborative environment
- Experience with procedural asset workflows is a plus
- Experience in survival or RPG game production is a strong plus
Tasks
- Create high-quality 3D props for a medieval world.
- Ensure artistic consistency with style guides and constraints.
- Collaborate with Environment & Level Design teams.
- Optimize assets for performance and visual fidelity.
- Work with Tech Art team for efficient asset integration.
- Research real-world medieval objects for authenticity.
- Assist in developing modular asset workflows.
- Mentor junior artists and provide constructive feedback.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Blender
- Maya
- 3ds Max
- Substance Painter
- Substance Designer
- Unreal Engine 5
- Houdini
- SpeedTree
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
- welevel
Senior Houdini Artist(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Senior Technical Artist (Character)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Art Lead(m/w/x)
Full-timeOn-siteExperiencedMünchen
Creating high-quality 3D props for a medieval survival RPG. Expertise in Substance Painter/Designer for texturing and PBR workflows essential. AI-driven development focus.
Requirements
- 3+ years of experience as a 3D Prop Artist
- Proficiency in 3D software (Blender, Maya, 3ds Max)
- Expert in texturing with Substance Painter/Designer
- Strong understanding of PBR workflows
- Ability to adapt and integrate existing models
- Experience working with Unreal Engine 5
- Ability to create detailed and optimized assets
- Passion for world-building and medieval architecture
- Strong communication skills in a collaborative environment
- Experience with procedural asset workflows is a plus
- Experience in survival or RPG game production is a strong plus
Tasks
- Create high-quality 3D props for a medieval world.
- Ensure artistic consistency with style guides and constraints.
- Collaborate with Environment & Level Design teams.
- Optimize assets for performance and visual fidelity.
- Work with Tech Art team for efficient asset integration.
- Research real-world medieval objects for authenticity.
- Assist in developing modular asset workflows.
- Mentor junior artists and provide constructive feedback.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Blender
- Maya
- 3ds Max
- Substance Painter
- Substance Designer
- Unreal Engine 5
- Houdini
- SpeedTree
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. The company is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
Not a perfect match?
- welevel
Senior 3D Artist(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Houdini Artist(m/w/x)
Full-timeOn-siteManagementMünchen - welevel
Senior Technical Artist (Character)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Level Artist (POIs & Procedural World Design)(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Art Lead(m/w/x)
Full-timeOn-siteExperiencedMünchen