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WEwelevel

Senior Gameplay Animator(m/w/x)

München
Full-timeOn-siteManagement
AI/ML

Character and object animation at AAA game studio for a survival RPG with city-building. 3+ years as Gameplay Animator, strong Unreal Engine and motion capture experience required. Work in an AAA game studio environment.

Requirements

  • 3+ years of experience as a Gameplay Animator
  • Proficiency in Maya, MotionBuilder, or Blender
  • Strong experience with Unreal Engine (UE5 preferred)
  • Deep understanding of human and creature locomotion
  • Experience with motion capture pipelines
  • Knowledge of procedural animation techniques is a plus
  • Ability to work onsite in Munich, Germany
  • Excellent problem-solving skills
  • Strong communication and collaboration skills
  • Experience with Ragdoll physics and IK systems
  • Familiarity with AI-driven animation techniques
  • Background in technical animation
  • Passion for survival and city-building games

Tasks

  • Create and implement high-quality animations for characters and objects.
  • Collaborate with AI and gameplay programmers for seamless animation integration.
  • Develop immersive combat, traversal, and interaction animations.
  • Work with designers and artists to maintain consistent animation style.
  • Optimize animations for real-time performance without sacrificing quality.
  • Utilize Unreal Engine and custom tools for smooth animation transitions.
  • Mentor junior animators and share best practices.

Work Experience

  • 3 years

Education

  • Vocational certificationOR
  • Bachelor's degreeOR
  • Master's degree

Languages

  • EnglishBusiness Fluent

Tools & Technologies

  • Maya
  • MotionBuilder
  • Blender
  • Unreal Engine

Benefits

Diverse Work

  • Groundbreaking game development

Other Benefits

  • Passionate experienced team

Competitive Pay

  • Competitive salary package

Startup Environment

  • Innovation in AI-driven development
  • Growth with expanding studio
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