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Senior Gameplay Animator(m/w/x)
Character and object animation at AAA game studio for a survival RPG with city-building. 3+ years as Gameplay Animator, strong Unreal Engine and motion capture experience required. Work in an AAA game studio environment.
Requirements
- 3+ years of experience as a Gameplay Animator
- Proficiency in Maya, MotionBuilder, or Blender
- Strong experience with Unreal Engine (UE5 preferred)
- Deep understanding of human and creature locomotion
- Experience with motion capture pipelines
- Knowledge of procedural animation techniques is a plus
- Ability to work onsite in Munich, Germany
- Excellent problem-solving skills
- Strong communication and collaboration skills
- Experience with Ragdoll physics and IK systems
- Familiarity with AI-driven animation techniques
- Background in technical animation
- Passion for survival and city-building games
Tasks
- Create and implement high-quality animations for characters and objects.
- Collaborate with AI and gameplay programmers for seamless animation integration.
- Develop immersive combat, traversal, and interaction animations.
- Work with designers and artists to maintain consistent animation style.
- Optimize animations for real-time performance without sacrificing quality.
- Utilize Unreal Engine and custom tools for smooth animation transitions.
- Mentor junior animators and share best practices.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Maya
- MotionBuilder
- Blender
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
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Senior Gameplay Animator(m/w/x)
Character and object animation at AAA game studio for a survival RPG with city-building. 3+ years as Gameplay Animator, strong Unreal Engine and motion capture experience required. Work in an AAA game studio environment.
Requirements
- 3+ years of experience as a Gameplay Animator
- Proficiency in Maya, MotionBuilder, or Blender
- Strong experience with Unreal Engine (UE5 preferred)
- Deep understanding of human and creature locomotion
- Experience with motion capture pipelines
- Knowledge of procedural animation techniques is a plus
- Ability to work onsite in Munich, Germany
- Excellent problem-solving skills
- Strong communication and collaboration skills
- Experience with Ragdoll physics and IK systems
- Familiarity with AI-driven animation techniques
- Background in technical animation
- Passion for survival and city-building games
Tasks
- Create and implement high-quality animations for characters and objects.
- Collaborate with AI and gameplay programmers for seamless animation integration.
- Develop immersive combat, traversal, and interaction animations.
- Work with designers and artists to maintain consistent animation style.
- Optimize animations for real-time performance without sacrificing quality.
- Utilize Unreal Engine and custom tools for smooth animation transitions.
- Mentor junior animators and share best practices.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Maya
- MotionBuilder
- Blender
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
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