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Senior Gameplay Animator(m/w/x)
Character and object animation at AAA game studio for a survival RPG with city-building. 3+ years as Gameplay Animator, strong Unreal Engine and motion capture experience required. Work in an AAA game studio environment.
Requirements
- 3+ years of experience as a Gameplay Animator
- Proficiency in Maya, MotionBuilder, or Blender
- Strong experience with Unreal Engine (UE5 preferred)
- Deep understanding of human and creature locomotion
- Experience with motion capture pipelines
- Knowledge of procedural animation techniques is a plus
- Ability to work onsite in Munich, Germany
- Excellent problem-solving skills
- Strong communication and collaboration skills
- Experience with Ragdoll physics and IK systems
- Familiarity with AI-driven animation techniques
- Background in technical animation
- Passion for survival and city-building games
Tasks
- Create and implement high-quality animations for characters and objects.
- Collaborate with AI and gameplay programmers for seamless animation integration.
- Develop immersive combat, traversal, and interaction animations.
- Work with designers and artists to maintain consistent animation style.
- Optimize animations for real-time performance without sacrificing quality.
- Utilize Unreal Engine and custom tools for smooth animation transitions.
- Mentor junior animators and share best practices.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Maya
- MotionBuilder
- Blender
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
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Senior Gameplay Animator(m/w/x)
Character and object animation at AAA game studio for a survival RPG with city-building. 3+ years as Gameplay Animator, strong Unreal Engine and motion capture experience required. Work in an AAA game studio environment.
Requirements
- 3+ years of experience as a Gameplay Animator
- Proficiency in Maya, MotionBuilder, or Blender
- Strong experience with Unreal Engine (UE5 preferred)
- Deep understanding of human and creature locomotion
- Experience with motion capture pipelines
- Knowledge of procedural animation techniques is a plus
- Ability to work onsite in Munich, Germany
- Excellent problem-solving skills
- Strong communication and collaboration skills
- Experience with Ragdoll physics and IK systems
- Familiarity with AI-driven animation techniques
- Background in technical animation
- Passion for survival and city-building games
Tasks
- Create and implement high-quality animations for characters and objects.
- Collaborate with AI and gameplay programmers for seamless animation integration.
- Develop immersive combat, traversal, and interaction animations.
- Work with designers and artists to maintain consistent animation style.
- Optimize animations for real-time performance without sacrificing quality.
- Utilize Unreal Engine and custom tools for smooth animation transitions.
- Mentor junior animators and share best practices.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Maya
- MotionBuilder
- Blender
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
Other Benefits
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. The studio is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
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