The AI Job Search Engine
Designing melee and ranged combat for a survival RPG with city-building elements, collaborating with AI, animation, and VFX teams. Unreal Engine experience and animation principles familiarity required. Cutting-edge AI-driven development.
Requirements
- 3+ years of experience as Combat Designer
- Strong understanding of combat mechanics
- Familiarity with animation principles
- Experience using Unreal Engine
- Passion for engaging combat systems
- Strong communication and collaboration skills
Tasks
- Design and balance melee and ranged combat mechanics.
- Develop player combat abilities and attack patterns.
- Collaborate with AI programmers on enemy behavior.
- Work with animation and VFX teams for combat feedback.
- Define pacing and challenge progression in combat.
- Conduct playtests and gather feedback on mechanics.
- Maintain detailed documentation of combat features.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
Not a perfect match?
- welevelFull-timeOn-siteSeniorMünchen
- welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen
Designing melee and ranged combat for a survival RPG with city-building elements, collaborating with AI, animation, and VFX teams. Unreal Engine experience and animation principles familiarity required. Cutting-edge AI-driven development.
Requirements
- 3+ years of experience as Combat Designer
- Strong understanding of combat mechanics
- Familiarity with animation principles
- Experience using Unreal Engine
- Passion for engaging combat systems
- Strong communication and collaboration skills
Tasks
- Design and balance melee and ranged combat mechanics.
- Develop player combat abilities and attack patterns.
- Collaborate with AI programmers on enemy behavior.
- Work with animation and VFX teams for combat feedback.
- Define pacing and challenge progression in combat.
- Conduct playtests and gather feedback on mechanics.
- Maintain detailed documentation of combat features.
Work Experience
- 3 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
Benefits
Diverse Work
- Groundbreaking game development
- Passionate experienced team
Competitive Pay
- Competitive salary package
Startup Environment
- Innovation in AI-driven development
- Growth with expanding studio
About the Company
welevel
Industry
IT
Description
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. The studio is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement.
Not a perfect match?
- welevel
Senior Gameplay Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Systems Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Content Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior World Game Designer / Level Designer(m/w/x)
Full-timeOn-siteSeniorMünchen - welevel
Senior Gameplay Programmer(m/w/x)
Full-timeOn-siteSeniorMünchen