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Point of Interest Artist(m/w/x)
Designing narrative-driven landmarks and ruins for a blockbuster title, optimizing assets in Unreal Engine 5. 3+ years as Environment Artist with strong narrative-driven portfolio required. Relocation assistance, AI-powered blockbuster game development.
Requirements
- 3+ years of experience as Environment Artist
- Strong portfolio of narrative-driven locations
- Proficiency with Unreal Engine 5 and Blender
- Strong understanding of architecture and layout design
- Ability to balance artistic vision with gameplay
- Fluent in English; German is a plus
- Onsite position in Munich
Tasks
- Design and build unique landmarks and ruins.
- Incorporate storytelling elements into architecture.
- Collaborate with Level Designers on engaging POIs.
- Align style and materials with art direction.
- Create optimized, high-quality assets using Unreal Engine 5.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
- German – Basic
Tools & Technologies
- Unreal Engine 5
- Blender
- Maya
- ZBrush
Benefits
Diverse Work
- Groundbreaking game development
- Passionate and experienced team
Competitive Pay
- Competitive salary and benefits
Additional Allowances
- Relocation assistance
Other Benefits
- Opportunity to craft in-game locations
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Point of Interest Artist(m/w/x)
Designing narrative-driven landmarks and ruins for a blockbuster title, optimizing assets in Unreal Engine 5. 3+ years as Environment Artist with strong narrative-driven portfolio required. Relocation assistance, AI-powered blockbuster game development.
Requirements
- 3+ years of experience as Environment Artist
- Strong portfolio of narrative-driven locations
- Proficiency with Unreal Engine 5 and Blender
- Strong understanding of architecture and layout design
- Ability to balance artistic vision with gameplay
- Fluent in English; German is a plus
- Onsite position in Munich
Tasks
- Design and build unique landmarks and ruins.
- Incorporate storytelling elements into architecture.
- Collaborate with Level Designers on engaging POIs.
- Align style and materials with art direction.
- Create optimized, high-quality assets using Unreal Engine 5.
Work Experience
- 3 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
- German – Basic
Tools & Technologies
- Unreal Engine 5
- Blender
- Maya
- ZBrush
Benefits
Diverse Work
- Groundbreaking game development
- Passionate and experienced team
Competitive Pay
- Competitive salary and benefits
Additional Allowances
- Relocation assistance
Other Benefits
- Opportunity to craft in-game locations
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
welevel
Industry
IT
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
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