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Senior Unreal Engine/ C++ Developer(m/w/x)
Developing real-time 3D/VR training runtime using Unreal Engine and C++ for factory automation solutions. 8+ years of commercial software development experience required. Overtime pay, international exchange programs.
Requirements
- Bachelor’s degree in Computer Science, Software Engineering, or equivalent practical experience
- More than 8 years of professional experience in commercial/enterprise software projects
- Hands-on Unreal Engine and C++ development in production environments
- Strong professional experience with Unreal Engine
- Implementation using Blueprints and C++
- Ability to build clean, reusable, maintainable Blueprint logic
- Integrate Blueprint ↔ C++ workflows safely
- Strong C++ engineering skills (debugging, performance, maintainability)
- Confidence in complex codebases
- Experience introducing/operating application monitoring (e.g., Sentry)
- Experience introducing/operating code quality monitoring (e.g., SonarQube)
- Integrating quality gates into engineering workflows
- Experience implementing automatic build and test (e.g., Jenkins)
- Experience implementing versioning, release processes, traceable archive/backup structures
- Contribute to architecture and set technical guardrails collaboratively
- Fluent English speaking knowledge
Tasks
- Develop and evolve real-time 3D/VR training runtime using Unreal Engine
- Implement core runtime features in Unreal Engine with C++ and Blueprints
- Ensure clean, reusable, and maintainable Blueprint logic and C++ interfaces
- Integrate changes safely into the product runtime and support release readiness
- Contribute to architecture decisions and modularization
- Establish standards, patterns, and performance budgets
- Identify and address technical debt
- Support debugging, profiling, and performance optimization
- Analyze root causes and prevent regressions
- Introduce and operate application monitoring systems
- Implement and operate code quality monitoring tools
- Improve build, test, and release automation
- Establish robust versioning and traceable archive/backup practices
- Participate in code reviews and technical discussions
- Coach less experienced engineers
- Align across disciplines to ensure predictable delivery
Work Experience
- 8 years
Education
- Bachelor's degree
Languages
- English – Fluent
Tools & Technologies
- Unreal Engine
- C++
- Blueprints
- Sentry
- SonarQube
- Jenkins
Benefits
Learning & Development
- Internal growth and development programs
Workation & Sabbatical
- International exchange programs
Retirement Plans
- Subsidized company pension plan
Other Benefits
- Capital-forming benefits
More Vacation Days
- 30-day vacation entitlement
- Home
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- Home
- Jobs in Germany
- Senior Unreal Engine/ C++ DeveloperSenior Unreal Engine/ C++ Developer at ATS Automation Too...
Senior Unreal Engine/ C++ Developer(m/w/x)
Developing real-time 3D/VR training runtime using Unreal Engine and C++ for factory automation solutions. 8+ years of commercial software development experience required. Overtime pay, international exchange programs.
Requirements
- Bachelor’s degree in Computer Science, Software Engineering, or equivalent practical experience
- More than 8 years of professional experience in commercial/enterprise software projects
- Hands-on Unreal Engine and C++ development in production environments
- Strong professional experience with Unreal Engine
- Implementation using Blueprints and C++
- Ability to build clean, reusable, maintainable Blueprint logic
- Integrate Blueprint ↔ C++ workflows safely
- Strong C++ engineering skills (debugging, performance, maintainability)
- Confidence in complex codebases
- Experience introducing/operating application monitoring (e.g., Sentry)
- Experience introducing/operating code quality monitoring (e.g., SonarQube)
- Integrating quality gates into engineering workflows
- Experience implementing automatic build and test (e.g., Jenkins)
- Experience implementing versioning, release processes, traceable archive/backup structures
- Contribute to architecture and set technical guardrails collaboratively
- Fluent English speaking knowledge
Tasks
- Develop and evolve real-time 3D/VR training runtime using Unreal Engine
- Implement core runtime features in Unreal Engine with C++ and Blueprints
- Ensure clean, reusable, and maintainable Blueprint logic and C++ interfaces
- Integrate changes safely into the product runtime and support release readiness
- Contribute to architecture decisions and modularization
- Establish standards, patterns, and performance budgets
- Identify and address technical debt
- Support debugging, profiling, and performance optimization
- Analyze root causes and prevent regressions
- Introduce and operate application monitoring systems
- Implement and operate code quality monitoring tools
- Improve build, test, and release automation
- Establish robust versioning and traceable archive/backup practices
- Participate in code reviews and technical discussions
- Coach less experienced engineers
- Align across disciplines to ensure predictable delivery
Work Experience
- 8 years
Education
- Bachelor's degree
Languages
- English – Fluent
Tools & Technologies
- Unreal Engine
- C++
- Blueprints
- Sentry
- SonarQube
- Jenkins
Benefits
Learning & Development
- Internal growth and development programs
Workation & Sabbatical
- International exchange programs
Retirement Plans
- Subsidized company pension plan
Other Benefits
- Capital-forming benefits
More Vacation Days
- 30-day vacation entitlement
About the Company
ATS Automation Tooling Systems Inc.
Industry
Manufacturing
Description
Das Unternehmen ist einer der führenden Anbieter von Automatisierungslösungen für die Prozess- und Fertigungsindustrie.
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