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Senior Technical Designer (AI Design)(m/w/x)
Designing enemy AI and ecosystems for video games, defining prototyping tools. 5+ years in game/technical design with Behavior Tree AI experience required. Relocation budget, flight coverage, visa assistance, 3-month furnished apartment.
Requirements
- 5+ years of experience in Game Design or Technical Design
- Good understanding of visual scripting and programming languages
- Experience designing AI and working with Behavior Trees
- Strong communication skills in English and teamwork skills
- Mindset of learning, openness, and clear communication
- Willingness to relocate to Frankfurt, Germany
Tasks
- Own the full design of enemy AI
- Create a balanced enemy ecosystem
- Collaborate with programmers on design performance
- Define needs for tools and workflows for prototyping
- Build responsive enemy AI for multiple player interactions
- Test, balance, and polish enemy behaviors
- Provide and receive feedback to enhance design and tools
- Develop high-quality enemy abilities and boss encounters
- Design combat interactions aligned with gameplay goals
- Document designs, systems, and technical requirements
- Ensure stable and enjoyable enemy experiences for integration
- Improve tools and processes for team efficiency
Work Experience
- 5 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Benefits
Additional Allowances
- Relocation budget
Other Benefits
- Full coverage of flights
- Visa assistance
- Help settling into Germany
- Fully furnished company apartment for 3 months
Public Transport Subsidies
- Free public transport in Frankfurt
Healthcare & Fitness
- Gym membership at Fitness First
Learning & Development
- German language courses
Team Events
- Company events
More Vacation Days
- Additional vacation days every 2 years
Not a perfect match?
- CrytekFull-timeOn-siteExperiencedFrankfurt am Main
- Crytek
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Senior Technical Designer (AI Design)(m/w/x)
Designing enemy AI and ecosystems for video games, defining prototyping tools. 5+ years in game/technical design with Behavior Tree AI experience required. Relocation budget, flight coverage, visa assistance, 3-month furnished apartment.
Requirements
- 5+ years of experience in Game Design or Technical Design
- Good understanding of visual scripting and programming languages
- Experience designing AI and working with Behavior Trees
- Strong communication skills in English and teamwork skills
- Mindset of learning, openness, and clear communication
- Willingness to relocate to Frankfurt, Germany
Tasks
- Own the full design of enemy AI
- Create a balanced enemy ecosystem
- Collaborate with programmers on design performance
- Define needs for tools and workflows for prototyping
- Build responsive enemy AI for multiple player interactions
- Test, balance, and polish enemy behaviors
- Provide and receive feedback to enhance design and tools
- Develop high-quality enemy abilities and boss encounters
- Design combat interactions aligned with gameplay goals
- Document designs, systems, and technical requirements
- Ensure stable and enjoyable enemy experiences for integration
- Improve tools and processes for team efficiency
Work Experience
- 5 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Benefits
Additional Allowances
- Relocation budget
Other Benefits
- Full coverage of flights
- Visa assistance
- Help settling into Germany
- Fully furnished company apartment for 3 months
Public Transport Subsidies
- Free public transport in Frankfurt
Healthcare & Fitness
- Gym membership at Fitness First
Learning & Development
- German language courses
Team Events
- Company events
More Vacation Days
- Additional vacation days every 2 years
About the Company
Crytek
Industry
Other
Description
The company develops video games and is known for its commitment to diversity with employees from over 42 different countries.
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