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Mid-level/Senior Technical Animator(m/w/x)
Designing and implementing character and prop animations, enhancing pipelines, and developing tools for game development. 4+ years of industry experience with video game platforms required. Yearly budget for work and leisure, home-office improvement budget, movie subscription.
Requirements
- At least 4 years of industry or related experience
- Previous or next-gen video game platform experience
- Self-driven, responsible, and detail-oriented
- Strong interpersonal and communication skills
- Excellent organizational and time management skills
- High level of written and spoken English
- Experience working in a fully remote environment
- Strong knowledge of game design and art style
- Ability to adapt to new technologies
- Passion for computer games
- Strong knowledge of Motion Builder
- Strong knowledge of UE animation pipelines
- Experience in 3DS Max/Maya and Houdini
- Experience in rigging
- Strong understanding of character and prop animation pipelines
- Knowledge of Perforce
- Knowledge of complex rigging
- Experience working with state machines
- Proficiency in MaxScript/MEL/Python
- Passion for blockchain and technology
Tasks
- Collaborate with Game Design, Concept, Tech Artists, and the Art team
- Design and implement character and prop animations
- Create animations and troubleshoot technical issues in production
- Enhance existing pipelines and develop new animation tools
- Create and implement in-game animations for asset delivery
- Develop technical animation pipelines and tools for advanced animations
- Create automated animation setups and add dynamic elements
- Incorporate visual effects into static assets meticulously
- Design intricate animations that enhance player experience
- Define interactions, transitions, and functions from concept to implementation
- Resolve technical challenges creatively and proactively
- Provide constructive feedback and support to team members
Work Experience
- 4 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Motion Builder
- 3DS Max
- Maya
- Houdini
- Perforce
- MaxScript
- MEL
- Python
Benefits
Additional Allowances
- Yearly budget for work and leisure
Modern Office
- Home-office improvement budget
Team Events
- Subscription for movie evenings
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Mid-level/Senior Technical Animator(m/w/x)
Designing and implementing character and prop animations, enhancing pipelines, and developing tools for game development. 4+ years of industry experience with video game platforms required. Yearly budget for work and leisure, home-office improvement budget, movie subscription.
Requirements
- At least 4 years of industry or related experience
- Previous or next-gen video game platform experience
- Self-driven, responsible, and detail-oriented
- Strong interpersonal and communication skills
- Excellent organizational and time management skills
- High level of written and spoken English
- Experience working in a fully remote environment
- Strong knowledge of game design and art style
- Ability to adapt to new technologies
- Passion for computer games
- Strong knowledge of Motion Builder
- Strong knowledge of UE animation pipelines
- Experience in 3DS Max/Maya and Houdini
- Experience in rigging
- Strong understanding of character and prop animation pipelines
- Knowledge of Perforce
- Knowledge of complex rigging
- Experience working with state machines
- Proficiency in MaxScript/MEL/Python
- Passion for blockchain and technology
Tasks
- Collaborate with Game Design, Concept, Tech Artists, and the Art team
- Design and implement character and prop animations
- Create animations and troubleshoot technical issues in production
- Enhance existing pipelines and develop new animation tools
- Create and implement in-game animations for asset delivery
- Develop technical animation pipelines and tools for advanced animations
- Create automated animation setups and add dynamic elements
- Incorporate visual effects into static assets meticulously
- Design intricate animations that enhance player experience
- Define interactions, transitions, and functions from concept to implementation
- Resolve technical challenges creatively and proactively
- Provide constructive feedback and support to team members
Work Experience
- 4 years
Education
- Vocational certificationOR
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Tools & Technologies
- Motion Builder
- 3DS Max
- Maya
- Houdini
- Perforce
- MaxScript
- MEL
- Python
Benefits
Additional Allowances
- Yearly budget for work and leisure
Modern Office
- Home-office improvement budget
Team Events
- Subscription for movie evenings
About the Company
Avant Labs
Industry
Other
Description
The company is a fully remote European team focused on empowering individuals and teams with transparency and autonomy in game development.
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