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Senior Technical Artist - 3D & Unity(m/w/x)
Bridging 3D content creation and Unity implementation for game development. Strong Unity and Blender skills required. Asset setup in Unity, including prefabs and materials.
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Anforderungen
- Strong hands-on Unity experience
- Shipped Unity game experience
- Solid to strong Blender skills
- Confident Photoshop production use
- Generalist 3D modelling skills
- Generalist 3D texturing skills
- Props, environments, character modelling/texturing
- Experience with rigging and skinning
- Understanding of game-ready asset creation
- Understanding of production pipelines
- Good understanding of shaders
- Good understanding of materials
- Good understanding of shader editors
- Ability to work with character assets
- Ability to work with prop assets
- Practical experience with AI-assisted workflows
- Very good written English
- Very good spoken English
- Experience with Unity UI
- Experience with Substance Painter
- Familiarity with AI tools for textures
- Basic audio setup in Unity
- Experience improving art workflows
- Experience improving art pipelines
- Experience giving structured feedback on technical art workflows
- Experience giving structured feedback on asset quality
Aufgaben
- Bridge 3D content creation and Unity implementation
- Build and adapt 3D assets
- Own setup of assets in Unity, including prefabs and materials
- Define asset workflows for the project
- Model and texture characters, props, and environment assets in Blender
- Prepare and integrate 3D assets into Unity
- Support asset creation workflows
- Support import pipelines
- Support technical setup in Unity
- Troubleshoot visual or technical issues related to assets, materials, shaders, rigs, or implementation
- Work with shader editors and material setups
- Collaborate with 3D artists, programmers, designers, and production
- Give feedback on asset quality, performance, and implementation feasibility
- Support rigging, skinning, and asset preparation
- Use AI-assisted workflows to improve iteration speed, production quality, or communication
- Help keep workflows efficient, understandable, and production-ready
Berufserfahrung
Ausbildung
Sprachen
Tools & Technologien
Von Nejo automatisch aufbereitet
Nejo hat diesen Job automatisch von der Website des Unternehmens Chimera Entertainment erfasst und die Informationen auf Nejo mit Hilfe von KI für dich aufbereitet. Trotz sorgfältiger Analyse können einzelne Informationen unvollständig oder ungenau sein. Bitte prüfe immer alle Angaben in der Originalanzeige! Inhalte und Urheberrechte der Originalanzeige liegen beim ausschreibenden Unternehmen.
Zur Originalanzeige bei Chimera EntertainmentÜber das Unternehmen
The company is an independent game development studio based in Munich, creating original IPs and high-profile projects since 2006.
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