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Senior Rendering Engineer / Game Optimization Engineer(m/w/x)
Profiling CPU/GPU, fixing visual bottlenecks in shaders and lighting for AAA game engines. 3+ years experience with game graphics pipelines and performance tuning required. Focus on AI-driven game development innovation.
Anforderungen
- 3+ years rendering and optimization experience
- Expertise in GPU/CPU profiling tools
- Knowledge of shader programming and APIs
- Understanding of multi-threaded rendering techniques
- Experience optimizing environments and physics
- Proficiency in C++ and engine development
- Familiarity with asset and compute techniques
- Console and PC hardware optimization experience
- Passion for pushing technical boundaries
- EU work authorization
Aufgaben
- Profile CPU and GPU performance
- Ensure smooth gameplay across diverse hardware
- Fix rendering bottlenecks in shaders and lighting
- Address culling, LODs, and draw call issues
- Develop efficient occlusion culling and mesh batching
- Implement async compute and GPU instancing
- Balance visual fidelity with performance requirements
- Optimize memory usage and asset streaming
- Manage open-world and procedurally generated environments
- Improve DX12 and Vulkan graphics pipelines
- Ensure compatibility with modern GPUs
- Integrate latest rendering and optimization techniques
- Collaborate with NVIDIA and AMD on upscaling
Berufserfahrung
- 2 - 5 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
Tools & Technologien
- PIX
- NSight
- RenderDoc
- Razor
- HLSL
- GLSL
- DX12
- Vulkan
- Metal
- OpenGL
- C++
- Unreal
- Unity
- Xbox
- PlayStation
Benefits
Attraktive Vergütung
- Competitive compensation
Parkplatz & Pendelvorteile
- Central Munich location
Lockere Unternehmenskultur
- Diverse, motivated, international team
Moderne Technikausstattung
- Innovative technology
Sonstige Vorteile
- AI-driven game development innovation
Startup-Atmosphäre
- Rapidly expanding game studio
Noch nicht perfekt?
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Senior Rendering Engineer / Game Optimization Engineer(m/w/x)
Profiling CPU/GPU, fixing visual bottlenecks in shaders and lighting for AAA game engines. 3+ years experience with game graphics pipelines and performance tuning required. Focus on AI-driven game development innovation.
Anforderungen
- 3+ years rendering and optimization experience
- Expertise in GPU/CPU profiling tools
- Knowledge of shader programming and APIs
- Understanding of multi-threaded rendering techniques
- Experience optimizing environments and physics
- Proficiency in C++ and engine development
- Familiarity with asset and compute techniques
- Console and PC hardware optimization experience
- Passion for pushing technical boundaries
- EU work authorization
Aufgaben
- Profile CPU and GPU performance
- Ensure smooth gameplay across diverse hardware
- Fix rendering bottlenecks in shaders and lighting
- Address culling, LODs, and draw call issues
- Develop efficient occlusion culling and mesh batching
- Implement async compute and GPU instancing
- Balance visual fidelity with performance requirements
- Optimize memory usage and asset streaming
- Manage open-world and procedurally generated environments
- Improve DX12 and Vulkan graphics pipelines
- Ensure compatibility with modern GPUs
- Integrate latest rendering and optimization techniques
- Collaborate with NVIDIA and AMD on upscaling
Berufserfahrung
- 2 - 5 Jahre
Ausbildung
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
Tools & Technologien
- PIX
- NSight
- RenderDoc
- Razor
- HLSL
- GLSL
- DX12
- Vulkan
- Metal
- OpenGL
- C++
- Unreal
- Unity
- Xbox
- PlayStation
Benefits
Attraktive Vergütung
- Competitive compensation
Parkplatz & Pendelvorteile
- Central Munich location
Lockere Unternehmenskultur
- Diverse, motivated, international team
Moderne Technikausstattung
- Innovative technology
Sonstige Vorteile
- AI-driven game development innovation
Startup-Atmosphäre
- Rapidly expanding game studio
Über das Unternehmen
welevel
Branche
Entertainment
Beschreibung
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
Noch nicht perfekt?
- welevel
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Level Artist(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
Unreal AI Developer(m/w/x)
Vollzeitnur vor OrtBerufserfahrenMünchen - welevel
World Artist(m/w/x)
Vollzeitnur vor OrtManagementMünchen