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Working Student Game Design(m/w/x)
Prototyping and balancing core gameplay mechanics for a major game studio's AAA titles using internal tools. Basic understanding of game design principles essential, passion for survival/sandbox/city-building games preferred. Ownership over game parts, direct mentorship, potential full-time opportunities.
Requirements
- Passion for survival, sandbox, or city-building games
- Strong analytical and creative thinking skills
- Basic understanding of game design principles
- Clear written and verbal communication skills
- Proactive attitude and willingness to learn
- Bonus: Familiarity with Unreal Engine, Jira, Notion, or Miro
Tasks
- Design and iterate core gameplay systems
- Prototype and test mechanics using internal tools
- Balance game content for challenge and pacing
- Write clear design specs and feature documentation
- Research game trends and player behavior
- Collaborate with art, narrative, and engineering teams
Education
- Currently in higher education
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Jira
- Notion
- Miro
Benefits
Competitive Pay
- Competitive Compensation
Other Benefits
- Ownership over game parts
Mentorship & Coaching
- Direct mentorship
Purpose-Driven Work
- Genre-defining title contribution
Career Advancement
- Potential full-time opportunities
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Working Student Game Design(m/w/x)
Prototyping and balancing core gameplay mechanics for a major game studio's AAA titles using internal tools. Basic understanding of game design principles essential, passion for survival/sandbox/city-building games preferred. Ownership over game parts, direct mentorship, potential full-time opportunities.
Requirements
- Passion for survival, sandbox, or city-building games
- Strong analytical and creative thinking skills
- Basic understanding of game design principles
- Clear written and verbal communication skills
- Proactive attitude and willingness to learn
- Bonus: Familiarity with Unreal Engine, Jira, Notion, or Miro
Tasks
- Design and iterate core gameplay systems
- Prototype and test mechanics using internal tools
- Balance game content for challenge and pacing
- Write clear design specs and feature documentation
- Research game trends and player behavior
- Collaborate with art, narrative, and engineering teams
Education
- Currently in higher education
Languages
- English – Business Fluent
Tools & Technologies
- Unreal Engine
- Jira
- Notion
- Miro
Benefits
Competitive Pay
- Competitive Compensation
Other Benefits
- Ownership over game parts
Mentorship & Coaching
- Direct mentorship
Purpose-Driven Work
- Genre-defining title contribution
Career Advancement
- Potential full-time opportunities
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
welevel
Industry
Entertainment
Description
The company is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences.
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