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Senior Technical Designer (AI Design)(m/w/x)
Designing enemy AI and ecosystems for video games, defining prototyping tools. 5+ years in game/technical design with Behavior Tree AI experience required. Relocation budget, flight coverage, visa assistance, 3-month furnished apartment.
Requirements
- 5+ years of experience in Game Design or Technical Design
- Good understanding of visual scripting and programming languages
- Experience designing AI and working with Behavior Trees
- Strong communication skills in English and teamwork skills
- Mindset of learning, openness, and clear communication
- Willingness to relocate to Frankfurt, Germany
Tasks
- Own the full design of enemy AI
- Create a balanced enemy ecosystem
- Collaborate with programmers on design performance
- Define needs for tools and workflows for prototyping
- Build responsive enemy AI for multiple player interactions
- Test, balance, and polish enemy behaviors
- Provide and receive feedback to enhance design and tools
- Develop high-quality enemy abilities and boss encounters
- Design combat interactions aligned with gameplay goals
- Document designs, systems, and technical requirements
- Ensure stable and enjoyable enemy experiences for integration
- Improve tools and processes for team efficiency
Work Experience
- 5 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Benefits
Additional Allowances
- Relocation budget
Other Benefits
- Full coverage of flights
- Visa assistance
- Help settling into Germany
- Fully furnished company apartment for 3 months
Public Transport Subsidies
- Free public transport in Frankfurt
Healthcare & Fitness
- Gym membership at Fitness First
Learning & Development
- German language courses
Team Events
- Company events
More Vacation Days
- Additional vacation days every 2 years
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Senior Technical Designer (AI Design)(m/w/x)
Designing enemy AI and ecosystems for video games, defining prototyping tools. 5+ years in game/technical design with Behavior Tree AI experience required. Relocation budget, flight coverage, visa assistance, 3-month furnished apartment.
Requirements
- 5+ years of experience in Game Design or Technical Design
- Good understanding of visual scripting and programming languages
- Experience designing AI and working with Behavior Trees
- Strong communication skills in English and teamwork skills
- Mindset of learning, openness, and clear communication
- Willingness to relocate to Frankfurt, Germany
Tasks
- Own the full design of enemy AI
- Create a balanced enemy ecosystem
- Collaborate with programmers on design performance
- Define needs for tools and workflows for prototyping
- Build responsive enemy AI for multiple player interactions
- Test, balance, and polish enemy behaviors
- Provide and receive feedback to enhance design and tools
- Develop high-quality enemy abilities and boss encounters
- Design combat interactions aligned with gameplay goals
- Document designs, systems, and technical requirements
- Ensure stable and enjoyable enemy experiences for integration
- Improve tools and processes for team efficiency
Work Experience
- 5 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Benefits
Additional Allowances
- Relocation budget
Other Benefits
- Full coverage of flights
- Visa assistance
- Help settling into Germany
- Fully furnished company apartment for 3 months
Public Transport Subsidies
- Free public transport in Frankfurt
Healthcare & Fitness
- Gym membership at Fitness First
Learning & Development
- German language courses
Team Events
- Company events
More Vacation Days
- Additional vacation days every 2 years
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
Crytek
Industry
Other
Description
The company develops video games and is known for its commitment to diversity with employees from over 42 different countries.
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