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Senior Real-Time GPU Developer(m/w/x)
Developing real-time rendering engines for Cinema 4D and Redshift. Very good understanding of 3D real-time rendering techniques required. Detailed onboarding, dedicated mentor.
Requirements
- Very good understanding of 3D real-time rendering techniques
- Proficiency in Metal, DirectX 12, or Vulkan
- Degree in Computer Science, Computational Visualistics, Engineering, Physics, or Mathematics
- Focus on computer graphics advantageous
- Minimum 3 years programming experience with modern C++
- Good knowledge of 3D rendering algorithms
- Solid skills in calculus and linear algebra
- Experience with GPU debugging tools
- Solid knowledge of GPU and CPU architectures
- Extensive experience in parallelization paradigms
- Extensive experience in algorithm optimization
- Good understanding of current research state-of-the-art
- Ability to implement academic publications
- Dependable team player
- Genuine interest in delivering excellent product
- Strong sense of responsibility
- Ability to work independently
- Ability to meet deadlines
- Effective communication skills
- Fluent in written and spoken English
- Encouraged to apply even if not all qualifications met
Tasks
- Develop real-time rendering engines for Cinema 4D and Redshift
- Implement screen-space and real-time ray tracing algorithms
- Collaborate with product managers, UX designers, and QA
- Contribute to the future development of 3D visual effects and design software
- Work on advancements in real-time rendering techniques
Work Experience
- 3 years
Education
- Bachelor's degree
Languages
- English – Fluent
Tools & Technologies
- Metal
- DirectX 12
- Vulkan
- C++
- RenderDoc
- NSight
- PIX
- DLSS
- MetalFX
- FSR
Benefits
Mentorship & Coaching
- Detailed onboarding
- Dedicated mentor
Learning & Development
- Individual development possibilities
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Senior Real-Time GPU Developer(m/w/x)
Developing real-time rendering engines for Cinema 4D and Redshift. Very good understanding of 3D real-time rendering techniques required. Detailed onboarding, dedicated mentor.
Requirements
- Very good understanding of 3D real-time rendering techniques
- Proficiency in Metal, DirectX 12, or Vulkan
- Degree in Computer Science, Computational Visualistics, Engineering, Physics, or Mathematics
- Focus on computer graphics advantageous
- Minimum 3 years programming experience with modern C++
- Good knowledge of 3D rendering algorithms
- Solid skills in calculus and linear algebra
- Experience with GPU debugging tools
- Solid knowledge of GPU and CPU architectures
- Extensive experience in parallelization paradigms
- Extensive experience in algorithm optimization
- Good understanding of current research state-of-the-art
- Ability to implement academic publications
- Dependable team player
- Genuine interest in delivering excellent product
- Strong sense of responsibility
- Ability to work independently
- Ability to meet deadlines
- Effective communication skills
- Fluent in written and spoken English
- Encouraged to apply even if not all qualifications met
Tasks
- Develop real-time rendering engines for Cinema 4D and Redshift
- Implement screen-space and real-time ray tracing algorithms
- Collaborate with product managers, UX designers, and QA
- Contribute to the future development of 3D visual effects and design software
- Work on advancements in real-time rendering techniques
Work Experience
- 3 years
Education
- Bachelor's degree
Languages
- English – Fluent
Tools & Technologies
- Metal
- DirectX 12
- Vulkan
- C++
- RenderDoc
- NSight
- PIX
- DLSS
- MetalFX
- FSR
Benefits
Mentorship & Coaching
- Detailed onboarding
- Dedicated mentor
Learning & Development
- Individual development possibilities
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
Maxon Computer GmbH
Industry
IT
Description
The company develops software for 2D and 3D visual effects, motion graphics, gaming, AR/MR/VR, and design.
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