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Senior Level Designer(m/w/x)
Designing and building outposts and cities across diverse planets and moons for Star Citizen's open-world sandbox at a developer of AAA titles. AAA title development, open-world multiplayer experience, and advanced editor tools knowledge required. Direct impact on a cutting-edge, ambitious open-world title.
Requirements
- Experience in developing and shipping AAA titles
- Excellent knowledge of Game Editors and block out tools
- Technical experience with advanced editor tools
- Excellent communication skills
- Experience with open world multiplayer games
Tasks
- Collaborate with the Lead Level Designer, Assistant Content Director, and Art team
- Build locations and sandbox experiences for Star Citizen
- Create small outposts and large cities across various planets and moons
- Develop the sandbox experience alongside artists
- Drive gameplay intent for the sandbox experience
- Implement dynamic puzzles and traversal challenges
- Prototype level interactions, puzzles, and challenges
- Design layouts for modular content
- Mentor junior level designers and foster a collaborative team atmosphere
- Provide feedback on location tools and procedural content
Work Experience
- approx. 4 - 6 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
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Senior Level Designer(m/w/x)
Designing and building outposts and cities across diverse planets and moons for Star Citizen's open-world sandbox at a developer of AAA titles. AAA title development, open-world multiplayer experience, and advanced editor tools knowledge required. Direct impact on a cutting-edge, ambitious open-world title.
Requirements
- Experience in developing and shipping AAA titles
- Excellent knowledge of Game Editors and block out tools
- Technical experience with advanced editor tools
- Excellent communication skills
- Experience with open world multiplayer games
Tasks
- Collaborate with the Lead Level Designer, Assistant Content Director, and Art team
- Build locations and sandbox experiences for Star Citizen
- Create small outposts and large cities across various planets and moons
- Develop the sandbox experience alongside artists
- Drive gameplay intent for the sandbox experience
- Implement dynamic puzzles and traversal challenges
- Prototype level interactions, puzzles, and challenges
- Design layouts for modular content
- Mentor junior level designers and foster a collaborative team atmosphere
- Provide feedback on location tools and procedural content
Work Experience
- approx. 4 - 6 years
Education
- Bachelor's degreeOR
- Master's degree
Languages
- English – Business Fluent
Like this job?
BetaYour Career Agent finds similar jobs for you every day.
About the Company
Cloud Imperium Games Limited German Branch
Industry
Entertainment
Description
The company creates cutting-edge videogames, including Star Citizen and Squadron 42.
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