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Unreal Engine Environment Artist - Virtual Production Specialist(m/w/x)
Crafting photorealistic environments and assets at a virtual production studio. Strong portfolio showcasing 3D asset workflows and environment systems expertise required. Job-sharing models, personal mentoring program.
Anforderungen
- 3+ years professional experience as Environment Artist
- Strong reel/portfolio
- Deep understanding of 3D asset workflows (modeling, UVs, texturing, optimization, material setup)
- Solid experience with Unreal Engine environment systems, rendering pipeline, performance best practices
- Proficiency with 3D software (Blender, Maya, or 3DS Max)
- Skill in Substance Painter/Designer, Photoshop for texture/material creation
- Passion for creating realistic, visually stunning environments
- Strong communication skills
- Ability to work closely within multidisciplinary team
- Self-driven and organized
- Eagerness to push creative and technical boundaries
- Familiarity with Procedural Content Creation (PCG) in Unreal Engine (plus)
- Knowledge of Houdini for procedural asset generation/workflow optimization (plus)
Aufgaben
- Design and build immersive environments in Unreal
- Design and build immersive landscapes in Unreal
- Create high- and low-poly models
- Develop detailed materials for virtual scenes
- Produce realistic textures for virtual scenes
- Optimize assets for performance, managing LODs
- Optimize assets for performance, managing lightmaps
- Ensure polygon efficiency for assets
- Collaborate with Technical Artists on Unreal integration
- Collaborate with Technical Artists on Unreal rendering
- Build environments and scenes exclusively
- Avoid direct client contact
- Implement feedback from directors and leads
- Align work with artistic and technical goals
- Stay current with industry tools, trends, and workflows
- Continuously enhance your craft
Berufserfahrung
- 3 Jahre
Ausbildung
- Abgeschlossene BerufsausbildungODER
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
Tools & Technologien
- Unreal Engine
- Blender
- Maya
- 3DS Max
- Substance Painter
- Substance Designer
- Photoshop
- Houdini
Benefits
Flexibles Arbeiten
- Flexible working hours
- Job-sharing models
Moderne Technikausstattung
- Mobile office
Mentoring & Coaching
- Personal mentoring
- Digital onboarding sessions
- Regular coaching sessions
Weiterbildungsangebote
- Internal campus training program
- Voluntary language courses
Team Events & Ausflüge
- Regular after-work events
- Team events
Gesundheits- & Fitnessangebote
- Extensive sports program
Firmenfahrrad
- Agency bicycles
- E-bike leasing
Modernes Büro
- Modern office
Parkplatz & Pendelvorteile
- Easily accessible office
Lockere Unternehmenskultur
- Networking with international colleagues
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Unreal Engine Environment Artist - Virtual Production Specialist(m/w/x)
Crafting photorealistic environments and assets at a virtual production studio. Strong portfolio showcasing 3D asset workflows and environment systems expertise required. Job-sharing models, personal mentoring program.
Anforderungen
- 3+ years professional experience as Environment Artist
- Strong reel/portfolio
- Deep understanding of 3D asset workflows (modeling, UVs, texturing, optimization, material setup)
- Solid experience with Unreal Engine environment systems, rendering pipeline, performance best practices
- Proficiency with 3D software (Blender, Maya, or 3DS Max)
- Skill in Substance Painter/Designer, Photoshop for texture/material creation
- Passion for creating realistic, visually stunning environments
- Strong communication skills
- Ability to work closely within multidisciplinary team
- Self-driven and organized
- Eagerness to push creative and technical boundaries
- Familiarity with Procedural Content Creation (PCG) in Unreal Engine (plus)
- Knowledge of Houdini for procedural asset generation/workflow optimization (plus)
Aufgaben
- Design and build immersive environments in Unreal
- Design and build immersive landscapes in Unreal
- Create high- and low-poly models
- Develop detailed materials for virtual scenes
- Produce realistic textures for virtual scenes
- Optimize assets for performance, managing LODs
- Optimize assets for performance, managing lightmaps
- Ensure polygon efficiency for assets
- Collaborate with Technical Artists on Unreal integration
- Collaborate with Technical Artists on Unreal rendering
- Build environments and scenes exclusively
- Avoid direct client contact
- Implement feedback from directors and leads
- Align work with artistic and technical goals
- Stay current with industry tools, trends, and workflows
- Continuously enhance your craft
Berufserfahrung
- 3 Jahre
Ausbildung
- Abgeschlossene BerufsausbildungODER
- Bachelor-AbschlussODER
- Master-Abschluss
Sprachen
- Englisch – verhandlungssicher
Tools & Technologien
- Unreal Engine
- Blender
- Maya
- 3DS Max
- Substance Painter
- Substance Designer
- Photoshop
- Houdini
Benefits
Flexibles Arbeiten
- Flexible working hours
- Job-sharing models
Moderne Technikausstattung
- Mobile office
Mentoring & Coaching
- Personal mentoring
- Digital onboarding sessions
- Regular coaching sessions
Weiterbildungsangebote
- Internal campus training program
- Voluntary language courses
Team Events & Ausflüge
- Regular after-work events
- Team events
Gesundheits- & Fitnessangebote
- Extensive sports program
Firmenfahrrad
- Agency bicycles
- E-bike leasing
Modernes Büro
- Modern office
Parkplatz & Pendelvorteile
- Easily accessible office
Lockere Unternehmenskultur
- Networking with international colleagues
Über das Unternehmen
Serviceplan Gruppe
Branche
Marketing
Beschreibung
Das Unternehmen hat sich zum Ziel gesetzt, eine inklusive Kultur zu schaffen, in der Vielfalt als Mehrwert betrachtet wird.
Noch nicht perfekt?
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